Dark patterns in the design of games JP Zagal, S Björk, C Lewis Foundations of Digital Games 2013, 2013 | 322 | 2013 |
Does bug prediction support human developers? findings from a google case study C Lewis, Z Lin, C Sadowski, X Zhu, R Ou, EJ Whitehead 2013 35th International Conference on Software Engineering (ICSE), 372-381, 2013 | 195 | 2013 |
Motivational game design patterns of'ville games C Lewis, N Wardrip-Fruin, J Whitehead Proceedings of the international conference on the foundations of digital …, 2012 | 100 | 2012 |
What went wrong: a taxonomy of video game bugs C Lewis, J Whitehead, N Wardrip-Fruin Proceedings of the fifth international conference on the foundations of …, 2010 | 99 | 2010 |
An inclusive view of player modeling AM Smith, C Lewis, K Hullet, G Smith, A Sullivan Proceedings of the 6th International Conference on Foundations of Digital …, 2011 | 95 | 2011 |
Irresistible Apps: Motivational design patterns for apps, games, and web-based communities C Lewis Apress, 2014 | 82 | 2014 |
An inclusive taxonomy of player modeling AM Smith, C Lewis, K Hullett, G Smith, A Sullivan University of California, Santa Cruz, Tech. Rep. UCSC-SOE-11-13, 2011 | 74 | 2011 |
Mining game statistics from web services: a World of Warcraft armory case study C Lewis, N Wardrip-Fruin Proceedings of the Fifth International Conference on the Foundations of …, 2010 | 63 | 2010 |
The whats and the whys of games and software engineering C Lewis, J Whitehead Proceedings of the 1st international workshop on games and software …, 2011 | 43 | 2011 |
Bug prediction at google C Lewis, R Ou EB/OL], http://google-engtools. blogspot. com/2011/12/bug-prediction-at …, 2011 | 34 | 2011 |
Software verification games: Designing Xylem, The Code of Plants. H Logas, J Whitehead, M Mateas, R Vallejos, L Scott, DG Shapiro, ... FDG, 2014 | 33 | 2014 |
An empirical analysis of the FixCache algorithm C Sadowski, C Lewis, Z Lin, X Zhu, EJ Whitehead Jr Proceedings of the 8th Working Conference on Mining Software Repositories …, 2011 | 20 | 2011 |
Motivational design patterns C Lewis UC Santa Cruz, 2013 | 15 | 2013 |
Repairing games at runtime or, how we learned to stop worrying and love emergence C Lewis, J Whitehead IEEE software 28 (5), 53-59, 2011 | 15 | 2011 |
Runtime repair of software faults using event-driven monitoring C Lewis, J Whitehead Proceedings of the 32nd ACM/IEEE International Conference on Software …, 2010 | 14 | 2010 |
Dark patterns in the design of games.(2013) JP Zagal, S Björk, C Lewis URL: https://my. eng. utah. edu/~ zagal/Papers/Zagal_et_al_DarkPatterns. pdf …, 2013 | 13 | 2013 |
Irresistible Apps C Lewis Apress: New York City, 2014 | 6 | 2014 |
Understanding Motivational Dark Patterns C Lewis, C Lewis Irresistible Apps: Motivational Design Patterns for Apps, Games, and Web …, 2014 | 5 | 2014 |
Monetary dark patterns C Lewis, C Lewis Irresistible Apps: Motivational Design Patterns for Apps, Games, and Web …, 2014 | 5 | 2014 |
Why players start and stop playing a Chinese social network game Z Lin, C Lewis, S Kurniawan, J Whitehead Journal of Gaming & Virtual Worlds 5 (3), 307-328, 2013 | 5 | 2013 |