Alex Shaw
Alex Shaw
School of Computer Science, University of Auckland
Verified email at auckland.ac.nz
Title
Cited by
Cited by
Year
Development and evaluation of an exercycle game using immersive technologies
LA Shaw, BC Wünsche, C Lutteroth, S Marks, J Buckley, P Corballis
Australian Computer Society, Inc.(ACS), 2015
442015
Challenges in virtual reality exergame design
LA Shaw, BC Wünsche, C Lutteroth, S Marks, R Callies
Australian Computer Society, Inc.(ACS), 2015
352015
Design of a virtual trainer for exergaming
LA Shaw, R Tourrel, BC Wunsche, C Lutteroth, S Marks, J Buckley
Proceedings of the Australasian Computer Science Week Multiconference, 1-9, 2016
212016
Competition and cooperation with virtual players in an exergame
LA Shaw, J Buckley, PM Corballis, C Lutteroth, BC Wünsche
PeerJ Computer Science 2, e92, 2016
152016
Evaluating sensory feedback for immersion in exergames
LA Shaw, BC Wuensche, C Lutteroth, J Buckley, P Corballis
Proceedings of the Australasian Computer Science Week Multiconference, 1-6, 2017
102017
Hiit with hits: Using music and gameplay to induce hiit in exergames
A Keesing, M Ooi, O Wu, X Ye, L Shaw, BC Wünsche
Proceedings of the Australasian Computer Science Week Multiconference, 1-10, 2019
92019
Automatic assessment of OpenGL computer graphics assignments
BC Wünsche, Z Chen, L Shaw, T Suselo, KC Leung, D Dimalen, W Mark, ...
Proceedings of the 23rd Annual ACM Conference on Innovation and Technology …, 2018
92018
HIIT the road: using virtual spectator feedback in HIIT-based exergaming
JC Haller, YH Jang, J Haller, L Shaw, BC Wünsche
Proceedings of the Australasian Computer Science Week Multiconference, 1-9, 2019
72019
CodeRunnerGL-An interactive web-based tool for computer graphics teaching and assessment
BC Wünsche, E Huang, L Shaw, T Suselo, KC Leung, D Dimalen, ...
2019 International Conference on Electronics, Information, and Communication …, 2019
72019
Balancing different fitness levels in competitive exergames based on heart rate and performance
AT Bayrak, R Kumar, J Tan, DV AhMu, J Hohepa, LA Shaw, C Lutteroth, ...
Proceedings of the 29th Australian Conference on Computer-Human Interaction …, 2017
72017
Tour de Tune-Auditory-game-motor Synchronisation in Exergames.
J Finlayson, J Peterson, J Free, M Lo, LA Shaw, C Lutteroth, BC Wünsche
ICAT-EGVE, 29-36, 2017
32017
Exploring the Possibility of Virtual Reality Exergaming as a Cognitive Screening System
A Shaw, J Buckley, P Corballis, C Lutteroth, B Wuensche
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020
12020
Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments.
M Abernathy, LA Shaw, C Lutteroth, J Buckley, PM Corballis, ...
ICAT-EGVE, 117-124, 2017
12017
Tour de Tune 2-Auditory-Game-Motor Synchronisation with Music Tempo in an Immersive Virtual Reality Exergame
B Yin, S Bailey, E Hu, M Jayarekera, A Shaw, BC Wünsche
2021 Australasian Computer Science Week Multiconference, 1-10, 2021
2021
HIITCopter: Analysis of the Suitability of VR Exergaming for High-Intensity Interval Training
H She, J Young, O Wittenberg, P Poole, A Mercer, A Shaw, BC Wünsche
32nd Australian Conference on Human-Computer Interaction, 293-302, 2020
2020
piARno-An Augmented Reality Piano Tutor
L Rigby, BC Wünsche, A Shaw
32nd Australian Conference on Human-Computer Interaction, 481-491, 2020
2020
Development of a Virtual Reality Exergaming Platform
L Shaw
PhD Thesis-University of Auckland, 2019
2019
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Articles 1–17