Manuel López Ibáñez
Cited by
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Walking in VR: Measuring Presence and Simulator Sickness in First-Person Virtual Reality Games
M López Ibánez, F Peinado
Third Congress of the Spanish Society for Video Games Sciences, 49-60, 2016
Towards an Emotion-Driven Adaptive System for Video Game Music
M López Ibáñez, N Álvarez, F Peinado
International Conference on Advances in Computer Entertainment (ACE 2017 …, 2017
Using Gestural Emotions Recognised Through a Neural Network as Input for an Adaptive Music System in Virtual Reality
M López Ibáñez, M Miranda, N Alvarez, F Peinado
Entertainment Computing, 2021
Litsens: An Improved Architecture for Adaptive Music Using Text Input and Sentiment Analysis
M López Ibáñez, N Álvarez, F Peinado
Sixth International Workshop on Computational Creativity, Concept Invention …, 2017
Computer entertainment technologies for the visually impaired: an overview
ML Ibáñez, AR Hernández, B Manero, MG Mata-García
IJIMAI 7 (4), 53-68, 2022
Assessing the Effect of Adaptive Music on Player Navigation in Virtual Environments
M López Ibáñez, N Álvarez, F Peinado
21st International Conference on Digital Audio Effects (DAFx 2018), 205-212, 2018
A Study on an Efficient Spatialisation Technique for Near-Field Sound in Video Games
M López Ibáñez, N Álvarez, F Peinado
Fourth Congress of the Spanish Society for Video Games Sciences, 56-68, 2017
Developing a Video Game Accessibility Toolkit for the Deaf and Hearing Impaired
O Naranjo, G Pérez, ML Ibánez, F Peinado
Producción musical y diseño de sonido para videojuegos
M López Ibáñez
Song of Horror
C García de la Filia Grupeli, I Fernández Herrero, D Navarro Campos, ..., 2019
Increasing presence in first-person virtual environments through auditory intefaces: an analytical approach to adaptative sound and music
M López Ibáñez
Complutense University of Madrid, 2019
Aplicaciones del test de Bartle en la composición de música narrativa para videojuegos
M López Ibáñez
I Congreso Internacional de Arte, Diseño y Desarrollo de Videojuegos, 1-13, 2015
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