Alena Denisova
Alena Denisova
Lecturer in Computer Science, City University of London
Verified email at city.ac.uk
Title
Cited by
Cited by
Year
First Person vs. Third Person Perspective in Digital Games: Do Player Preferences Affect Immersion?
A Denisova, P Cairns
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
822015
The Convergence of Player Experience Questionnaires
A Denisova, AI Nordin, P Cairns
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
552016
Too Many Questionnaires: Measuring Player Experience Whilst Playing Digital Games
AI Nordin, A Denisova, P Cairns
Seventh York Doctoral Symposium on Computer Science & Electronics 69, 2014
422014
Challenge in Digital Games: Towards Developing a Measurement Tool
A Denisova, C Guckelsberger, D Zendle
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
372017
Adaptation in Digital Games: The Effect of Challenge Adjustment on Player Performance and Experience
A Denisova, P Cairns
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
352015
The Placebo Effect in Digital Games: Phantom Perception of Adaptive Artificial Intelligence
A Denisova, P Cairns
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
232015
Lost at the edge of uncertainty: Measuring player uncertainty in digital games
C Power, P Cairns, A Denisova, T Papaioannou, R Gultom
International Journal of Human–Computer Interaction 35 (12), 1033-1045, 2019
62019
Player Experience and Deceptive Expectations of Difficulty Adaptation in Digital Games
A Denisova, P Cairns
Entertainment Computing 29, 56-68, 2019
62019
Measuring Uncertainty in Games: Design and Preliminary Validation
C Power, A Denisova, T Papaioannou, P Cairns
Proceedings of the 2017 chi conference extended abstracts on human factors …, 2017
52017
Measuring perceived challenge in digital games: Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS)
A Denisova, P Cairns, C Guckelsberger, D Zendle
International Journal of Human-Computer Studies 137, 102383, 2020
42020
Power-Ups in Digital Games: The Rewarding Effect of Phantom Game Elements on Player Experience
A Denisova, E Cook
Proceedings of the 2019 Annual Symposium on Computer-Human Interaction in Play, 2019
32019
Adaptive Technologies in Digital Games: The Influence of Perception of Adaptivity on Immersion
A Denisova
University of York, 2016
22016
Perceptions of Telepresence Robot Form
AI Nordin, M Hudson, A Denisova, J Beeston
Advanced Science Letters 24 (2), 1284-1288, 2018
12018
The effect of time manipulation on immersion in digital games
MH Abd Rahman, AI Nordin, A Denisova
International Visual Informatics Conference, 544-551, 2017
12017
A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games
X Peng, J Huang, A Denisova, H Chen, F Tian, H Wang
Proceedings of the 38th Annual ACM Conference on Human Factors in Computing …, 2020
2020
Treemap Literacy: A Classroom-Based Investigation
EE Firat, A Denisova, RS Laramee
Eurographics, 2020
2020
Acceptability of a Plasticity-Focused Serious Game Intervention for Posttraumatic Stress Disorder: User Requirements Analysis
M Jones, A Denisova, S Mitchell, T Owen
JMIR Serious Games 7 (2), e11909, 2019
2019
Treemap Literacy: A Classroom-Based Investigation–Supplementary Material
EE Firat, A Denisova, RS Larameee
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