Measuring the impact of game controllers on player experience in FPS games KM Gerling, M Klauser, J Niesenhaus Proceedings of the 15th International Academic MindTrek Conference …, 2011 | 103 | 2011 |
EEG-based assessment of video and in-game learning RR Wehbe, DL Kappen, D Rojas, M Klauser, B Kapralos, LE Nacke CHI'13 Extended Abstracts on Human Factors in Computing Systems, 667-672, 2013 | 30 | 2013 |
Social player analytics in a Facebook health game LE Nacke, M Klauser, P Prescod 한국 HCI 학회 학술대회, 180-187, 2014 | 12 | 2014 |
Serious interface design for dental health: Wiimote-based tangible interaction for school children K Gerling, M Klauser, M Masuch CEUR Workshop Proceedings 634, 2010 | 10 | 2010 |
Gameinsam-A playful application fostering distributed family interaction on TV K Herrmanny, S Budweg, M Klauser, A Kötteritzsch EuroITV Proceedings, 21-22, 2012 | 7 | 2012 |
Social player analytics in a Facebook health game M Klauser, LE Nacke, P Prescod proceedings of the CHI 2013 workshop on designing and evaluating sociability …, 2013 | 4 | 2013 |
Analysis and classification of serious games for elderly M Klauser, A Kötteritzsch, J Niesenhaus, S Budweg Oldenbourg Verlag, 2012 | 4 | 2012 |
Förderung sozialer Interaktion durch Activity Communities für Senioren A Kötteritzsch, S Budweg, M Klauser Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN| ÜBERmorgen, 2011 | 2 | 2011 |
Merobrixx–mental rotation bricks: A serious game for cognitive training M Klauser, FP Schulte, J Niesenhaus, M Grundmann, J Ziegler Mensch & Computer 2011: überMEDIEN| ÜBERmorgen, 2011 | 2 | 2011 |