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Nathan Sturtevant
Nathan Sturtevant
University of Alberta, Alberta Machine Intelligence Institute (Amii)
Verified email at ualberta.ca - Homepage
Title
Cited by
Cited by
Year
Conflict-based search for optimal multi-agent pathfinding
G Sharon, R Stern, A Felner, NR Sturtevant
Artificial Intelligence 219, 40-66, 2015
7952015
Benchmarks for grid-based pathfinding
NR Sturtevant
IEEE Transactions on Computational Intelligence and AI in Games 4 (2), 144-148, 2012
5542012
Multi-agent pathfinding: Definitions, variants, and benchmarks
R Stern, NR Sturtevant, A Felner, S Koenig, H Ma, TT Walker, J Li, ...
Twelfth Annual Symposium on Combinatorial Search, 2019
3152019
Partial pathfinding using map abstraction and refinement
N Sturtevant, M Buro
AAAI 5, 1392-1397, 2005
1922005
Search-based optimal solvers for the multi-agent pathfinding problem: Summary and challenges
A Felner, R Stern, S Shimony, E Boyarski, M Goldenberg, G Sharon, ...
Proceedings of the International Symposium on Combinatorial Search 8 (1), 29-37, 2017
1802017
Enhanced partial expansion A*
M Goldenberg, A Felner, R Stern, G Sharon, N Sturtevant, RC Holte, ...
Journal of Artificial Intelligence Research 50, 141-187, 2014
1562014
An analysis of UCT in multi-player games
N Sturtevant
ICGA Journal 31 (4), 195-208, 2008
1522008
Understanding the success of perfect information monte carlo sampling in game tree search
J Long, N Sturtevant, M Buro, T Furtak
Proceedings of the AAAI Conference on Artificial Intelligence 24 (1), 134-140, 2010
1092010
Graph abstraction in real-time heuristic search
V Bulitko, N Sturtevant, J Lu, T Yau
Journal of Artificial Intelligence Research 30, 51-100, 2007
1052007
On pruning techniques for multi-player games
NR Sturtevant, RE Korf
AAAI/IAAI 49, 201-207, 2000
982000
Memory-based heuristics for explicit state spaces
NR Sturtevant, A Felner, M Barrer, J Schaeffer, N Burch
Twenty-First International Joint Conference on Artificial Intelligence, 2009
962009
Memory-efficient abstractions for pathfinding
N Sturtevant
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2007
922007
Improving state evaluation, inference, and search in trick-based card games
M Buro, JR Long, T Furtak, N Sturtevant
Twenty-First International Joint Conference on Artificial Intelligence, 2009
902009
Improving collaborative pathfinding using map abstraction
N Sturtevant, M Buro
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2006
862006
A polynomial-time algorithm for non-optimal multi-agent pathfinding
MM Khorshid, RC Holte, NR Sturtevant
Fourth Annual Symposium on Combinatorial Search, 2011
842011
Partial-expansion A* with selective node generation
A Felner, M Goldenberg, G Sharon, R Stern, T Beja, N Sturtevant, ...
Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
752012
Meta-agent conflict-based search for optimal multi-agent path finding
G Sharon, R Stern, A Felner, N Sturtevant
Proceedings of the International Symposium on Combinatorial Search 3 (1), 97-104, 2012
722012
Feature construction for reinforcement learning in hearts
NR Sturtevant, AM White
Computers and Games: 5th International Conference, CG 2006, Turin, Italy …, 2007
712007
TBA*: Time-Bounded A*.
Y Björnsson, V Bulitko, NR Sturtevant
IJCAI, 431-436, 2009
702009
Inconsistent heuristics in theory and practice
A Felner, U Zahavi, R Holte, J Schaeffer, N Sturtevant, Z Zhang
Artificial Intelligence 175 (9-10), 1570-1603, 2011
682011
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