Kyoungwon Seo
Cited by
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Virtual daily living test to screen for mild cognitive impairment using kinematic movement analysis
K Seo, J Kim, DH Oh, H Ryu, H Choi
PloS one 12 (7), e0181883, 2017
‘RehabMaster TM’: A Pervasive Rehabilitation Platform for Stroke Patients and Their Caregivers
K Seo, J Kim, H Ryu, S Jang
Pervasive Health, 131, 2014
A case study in an automotive assembly line: exploring the design framework for manufacturing gamification
J Lee, J Kim, K Seo, S Roh, C Jung, H Lee, J Shin, G Choi, H Ryu
Advances in Ergonomics of Manufacturing: Managing the Enterprise of the …, 2016
Serious games for stroke patients: attending to clinical staff’s voices
K Seo, J Kim, J Lee, S Jang, H Ryu
The 5th International Congress of International Association of Societies of …, 2013
AR/VR 기술
임상우, 서경원
KISTEP 기술동향브리프, 한국과학기술기획평가원, 2018
Multi-Sensory Integration Impairment in Patients with Minimal Hepatic Encephalopathy
K Seo, DW Jun, J Kim, H Ryu
Scientific Reports 7 (1), 1-7, 2017
Goal-based manufacturing gamification: bolt tightening work redesign in the automotive assembly line
S Roh, K Seo, J Lee, J Kim, HB Ryu, CH Jung, HW Lee, JH Shin
Advances in ergonomics of manufacturing: managing the enterprise of the …, 2016
I Got Your Point: An Investigation of Pointing Cues in a Spherical Fish Tank Virtual Reality Display
F Wu, Q Zhou, K Seo, T Kashiwaqi, S Fels
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1237-1238, 2019
Measuring the kinematics of daily living movements with motion capture systems in virtual reality
K Seo, A Lee, J Kim, H Ryu, H Choi
JoVE (Journal of Visualized Experiments), e57284, 2018
Servicizing Solutions for Manufacturing Firms: Categorizing Service Ideas from Product-Service Integrated Examples
H Ryu, H Song, K Seo, J Kim
The Design Journal 21 (2), 267-302, 2018
Autonomy-based rehabilitation design: balancing capability and complexity
K Seo
CHI'14 Extended Abstracts on Human Factors in Computing Systems, 957-962, 2014
Instructors Desire Student Activity, Literacy, and Video Quality Analytics to Improve Video-based Blended Courses
M Fong, S Dodson, NM Harandi, K Seo, D Yoon, I Roll, S Fels
Proceedings of the Sixth (2019) ACM Conference on Learning@ Scale, 1-10, 2019
Asian CHI Symposium: Emerging HCI Research Collection
K Fujita, E Sari, J Kim, A Tedjasaputra, EYL Do, Z Liu, U Lee, ...
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
Engagement guarantee system using a gamification method
S Jongho, CH Jung, H Lee, Y Jang, S Roh, J Lee, K Seo, J Kim, H Ryu
US Patent App. 15/701,119, 2018
Can serious games assess decision-making biases? Comparing gaming performance, questionnaires, and interviews.
K Seo, H Ryu, J Kim
European Journal of Psychological Assessment, 2018
Nothing is More Revealing than Body Movement: Measuring the Movement Kinematics in VR to Screen Dementia
K Seo, H Ryu
Proceedings of the Asian HCI Symposium'18 on Emerging Research Collection, 21-24, 2018
JoVE Monthly Highlights: March 2018
D Navani, K Seo, A Lee, J Kim, H Ryu, H Choi, L Wang, Z Wang, ...
JoVE (Journal of Visualized Experiments), e6077, 2018
Hilbert Curves: A Tool for Resolution Independent Haptic Texture
W Frier, K Seo, S Subramanian
Proceedings of the 29th Annual Symposium on User Interface Software and …, 2016
On the gamification for the automotive manufacturing environment
H Lee, J Shin, C Jung, K Seo, HB Ryu
36th FISITA World Automotive Congress, 2016, 2016
Mixing Up Social Traits for Co-Design Practices
K Seo, H Ryu, H Song, C Bouchard, J Kim
Archives of Design Research 29 (1), 99-109, 2016
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