Vero Vanden Abeele
Vero Vanden Abeele
Associate Professor of Human-Computer Interaction
Verified email at - Homepage
Cited by
Cited by
Acceptance of immersive head-mounted virtual reality in older adults
H Huygelier, B Schraepen, R Van Ee, V Vanden Abeele, CR Gillebert
Scientific reports 9 (1), 4519, 2019
Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences
VV Abeele, K Spiel, L Nacke, D Johnson, K Gerling
International Journal of Human-Computer Studies 135, 102370, 2020
Designing meaningful play within the psycho-social context of older adults
B De Schutter, V Vanden Abeele
Proceedings of the 3rd International Conference on Fun and Games, 84-93, 2010
Videogames in therapy: a therapist's perspective
JH Annema, M Verstraete, V Vanden Abeele, S Desmet, D Geerts
Proceedings of the 3rd International Conference on Fun and Games, 94-98, 2010
Digital games for physical therapy: fulfilling the need for calibration and adaptation
L Geurts, V Vanden Abeele, J Husson, F Windey, M Van Overveldt, ...
Proceedings of the fifth international conference on Tangible, embedded, and …, 2010
Meaningful play in elderly life
B De Schutter, V Vanden Abeele
Annual Meeting of the International Communication Association, Date: 2008/01 …, 2008
Laddering with young children in User eXperience evaluations: theoretical groundings and a practical case
B Zaman, VV Abeele
Proceedings of the 9th International Conference on Interaction Design and …, 2010
The evolving field of tangible interaction for children: the challenge of empirical validation
B Zaman, VV Abeele, P Markopoulos, P Marshall
Personal and Ubiquitous Computing 16 (4), 367-378, 2012
The domestication of digital games in the lives of older adults
B De Schutter, JA Brown, V Vanden Abeele
New Media & Society 17 (7), 1170-1186, 2015
Introducing human-centered research to game design: designing game concepts for and with senior citizens
VA Vanden Abeele, V Van Rompaey
CHI'06 extended abstracts on Human factors in computing systems, 1469-1474, 2006
Designing intergenerational play via enactive interaction, competition and acceleration
V Vanden Abeele, B De Schutter
Personal and Ubiquitous Computing 14 (5), 425-433, 2010
Health recommender systems: systematic review
R De Croon, L Van Houdt, NN Htun, G Štiglic, VV Abeele, K Verbert
Journal of Medical Internet Research 23 (6), e18035, 2021
A review of persuasive principles in mobile apps for chronic arthritis patients: opportunities for improvement
J Geuens, TW Swinnen, R Westhovens, K De Vlam, L Geurts, VV Abeele
JMIR mHealth and uHealth 4 (4), e6286, 2016
P-iii: A player-centered, iterative, interdisciplinary and integrated framework for serious game design and development
V Vanden Abeele, B De Schutter, L Geurts, S Desmet, J Wauters, ...
Serious Games: The Challenge: ITEC/CIP and T 2011: Joint Conference of the …, 2012
Laddering the user experience
VV Abeele, B Zaman
User experience evaluation methods in product development (UXEM’09)-workshop …, 2009
Measuring product liking in preschool children: An evaluation of the Smileyometer and This or That methods
B Zaman, VV Abeele, D De Grooff
International Journal of Child-Computer Interaction 1 (2), 61-70, 2013
Design and preliminary validation of the player experience inventory
V Vanden Abeele, LE Nacke, ED Mekler, D Johnson
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
Empowering occupational therapists with a DIY-toolkit for smart soft objects
A Moraiti, V Vanden Abeele, E Vanroye, L Geurts
Proceedings of the ninth international conference on tangible, embedded, and …, 2015
The skweezee system: enabling the design and the programming of squeeze interactions
K Vanderloock, V Vanden Abeele, JAK Suykens, L Geurts
Proceedings of the 26th annual ACM symposium on User interface software and …, 2013
Juicy game design: Understanding the impact of visual embellishments on player experience
K Hicks, K Gerling, P Dickinson, V Vanden Abeele
Proceedings of the annual symposium on computer-human interaction in play …, 2019
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