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Rainforest Scully-Blaker (he/him)
Rainforest Scully-Blaker (he/him)
Postdoctoral Research Fellow, Tampere University
Verified email at tuni.fi
Title
Cited by
Cited by
Year
A practiced practice: Speedrunning through space with de Certeau and Virilio
R Scully-Blaker
Game Studies 14 (1), 2016, 2014
1072014
Playing along and playing for on Twitch: Livestreaming from tandem play to performance
R Scully-Blaker, J Begy, M Consalvo, S Ganzon
852017
Tandem play: Theorizing sociality in single-player gameplay
M Consalvo, J Begy, SC Ganzon, R Scully-Blaker
Video games, 146-160, 2018
322018
Buying time: Capitalist temporalities in animal crossing: pocket camp
R Scully-Blaker
Loading 12 (20), 90-106, 2019
222019
Re-curating the accident: Speedrunning as community and practice
R Scully-Blaker
Concordia University, 2016
222016
Making players care: The ambivalent cultural politics of care and video games
B Ruberg, R Scully-Blaker
International Journal of Cultural Studies 24 (4), 655-672, 2021
142021
Stasis and Stillness
R Scully-Blaker
Press Start 6 (1), 1-17, 2020
13*2020
Finding sociality in single player games: A case study of tandem play amongst friends and couples
M Consalvo, J Begy, P Browne, S Ganzon, R Scully-Blaker, R Waldie
122018
Game studies, futurity, and necessity (or the game studies regarded as still to come)
ALL Cullen, R Scully-Blaker, IR Larson, K Brewster, RR Aceae, W Dunkel
Critical Studies in Media Communication 39 (3), 201-210, 2022
62022
Methodological considerations in the study of tandem play
J Begy, M Consalvo, R Scully-Blaker, SC Ganzon
Loading... 10 (16), 2017
52017
On becoming “Like eSports”: Twitch as a platform for the speedrunning community
R Scully-Blaker
Abstract Proceedings of DiGRA/FDG 2016 Conference, 2016
32016
Animal Crossing Special Issue Foreword
R Scully-Blaker, E Flynn-Jones
Loading... 13 (22), 1-6, 2020
22020
Working on and at Play: Perception and Visibility in Games
R Scully-Blaker
Digital Culture & Society 5 (2), 41-60, 2019
22019
The Speedrunning museum of accidents
R Scully-Blaker
Kinephanos. Revue d'études des médias et de culture populaire, 71-88, 2018
22018
The Politics of Wholesome Games: Conservative Comforts and Radical Softness
R Scully-Blaker
Configurations 32 (2), 129-143, 2024
12024
NOSTALGIA AND THE BACKLOG:/R/PATIENTGAMERS AND THE TRANSACTIONAL NATURE OF LEISURE
R Scully-Blaker
AoIR Selected Papers of Internet Research, 2021
12021
Make Tents, Not War: Queer play as play-that-critiques
R Scully-Blaker
Abstract Proceedings of DiGRA 2018 Conference: The Game is the Message, 2018
12018
Smash Mods, Smash Creativity: Nintendo, Project M, and Enclosure
R Scully-Blaker
Abstract Proceedings of DiGRA/FDG 2016 Conference, 2016
12016
24. Reframing the Backlog: Radical Slowness and Patient Gaming
R Scully-Blaker
Playful Perspectives on the Climate Crisis, 505, 0
1
Combating Exhaustion and Reclaiming Leisure: Radical Slowness and the (Re) Generative Potential of Play
R Scully-Blaker
University of California, Irvine, 2022
2022
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