Παρακολούθηση
Andreas Vasilakis
Andreas Vasilakis
Postdoctoral Researcher AUEB Graphics Group
Η διεύθυνση ηλεκτρονικού ταχυδρομείου έχει επαληθευτεί στον τομέα aueb.gr - Αρχική σελίδα
Τίτλος
Παρατίθεται από
Παρατίθεται από
Έτος
S-buffer: Sparsity-aware Multi-fragment Rendering.
A Vasilakis, I Fudos
Eurographics (short papers), 101-104, 2012
402012
Depth-fighting aware methods for multifragment rendering
AA Vasilakis, I Fudos
IEEE transactions on visualization and computer graphics 19 (6), 967-977, 2012
302012
k+-buffer: fragment synchronized k-buffer
AA Vasilakis, I Fudos
Proceedings of the 18th Meeting of the ACM SIGGRAPH Symposium on Interactive …, 2014
262014
Skeleton-based Rigid Skinning for Character Animation.
A Vasilakis, I Fudos
GRAPP 9, 302-308, 2009
232009
-buffer: An Efficient, Memory-Friendly and Dynamic -buffer Framework
AA Vasilakis, G Papaioannou, I Fudos
IEEE transactions on visualization and computer graphics 21 (6), 688-700, 2015
222015
Integrating an openEHR-based personalized virtual model for the ageing population within HBase
S Kalogiannis, K Deltouzos, EI Zacharaki, A Vasilakis, K Moustakas, ...
BMC medical informatics and decision making 19, 1-15, 2019
212019
A multiview and multilayer approach for interactive ray tracing
K Vardis, AA Vasilakis, G Papaioannou
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics …, 2016
212016
Direct rendering of Boolean combinations of self-trimmed surfaces
J Rossignac, I Fudos, A Vasilakis
Computer-Aided Design 45 (2), 288-300, 2013
212013
Fast radius search exploiting ray-tracing frameworks
I Evangelou, G Papaioannou, K Vardis, AA Vasilakis
Journal of Computer Graphics Techniques Vol 10 (1), 25-48, 2021
182021
Rayground: An Online Educational Tool for Ray Tracing.
N Vitsas, A Gkaravelis, AA Vasilakis, K Vardis, G Papaioannou
Eurographics (Education Papers), 1-8, 2020
182020
A survey of multifragment rendering
AA Vasilakis, K Vardis, G Papaioannou
Computer graphics forum 39 (2), 623-642, 2020
152020
Adaptive compression of animated meshes by exploiting orthogonal iterations
AS Lalos, AA Vasilakis, A Dimas, K Moustakas
The Visual Computer 33, 811-821, 2017
132017
Pose partitioning for multi‐resolution segmentation of arbitrary mesh animations
A A. Vasilakis, I Fudos
Computer Graphics Forum 33 (2), 293-302, 2014
122014
GPU rigid skinning based on a refined skeletonization method
AA Vasilakis, I Fudos
Computer Animation and Virtual Worlds 22 (1), 27-46, 2011
102011
Illumination‐Guided Furniture Layout Optimization
N Vitsas, G Papaioannou, A Gkaravelis, AA Vasilakis
Computer Graphics Forum 39 (2), 291-301, 2020
92020
DIRT: deferred image-based ray tracing.
K Vardis, AA Vasilakis, G Papaioannou
High Performance Graphics, 63-73, 2016
72016
Z-fighting aware depth peeling
AA Vasilakis, I Fudos
ACM SIGGRAPH 2011 Posters, 1-1, 2011
72011
Variable k-buffer using Importance Maps.
AA Vasilakis, K Vardis, G Papaioannou, K Moustakas
Eurographics (Short Papers), 21-24, 2017
52017
PPS: pose-to-pose skinning of animated meshes
AA Vasilakis, I Fudos, G Antonopoulos
Proceedings of the 33rd Computer Graphics International, 53-56, 2016
52016
Improving k-buffer Methods via Occupancy Maps.
A Vasilakis, G Papaioannou
Eurographics (Short Papers), 69-72, 2015
52015
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