Simo Järvelä
Simo Järvelä
Department of Psychology and Logopedics, Faculty of Medicine, University of Helsinki
Verified email at helsinki.fi
Title
Cited by
Cited by
Year
A review of the use of psychophysiological methods in game research
JM Kivikangas, G Chanel, B Cowley, I Ekman, M Salminen, S Järvelä, ...
journal of gaming & virtual worlds 3 (3), 181-199, 2011
2672011
Why do players buy in-game content? An empirical study on concrete purchase motivations
J Hamari, K Alha, S Järvelä, JM Kivikangas, J Koivisto, J Paavilainen
Computers in Human Behavior 68, 538-546, 2017
902017
RelaWorld: neuroadaptive and immersive virtual reality meditation system
I Kosunen, M Salminen, S Järvelä, A Ruonala, N Ravaja, G Jacucci
Proceedings of the 21st International Conference on Intelligent User …, 2016
822016
Social interaction in games: Measuring physiological linkage and social presence
I Ekman, G Chanel, S Järvelä, JM Kivikangas, M Salminen, N Ravaja
Simulation & Gaming 43 (3), 321-338, 2012
652012
Gender differences in emotional responses to cooperative and competitive game play
JM Kivikangas, J Kätsyri, S Järvelä, N Ravaja
PloS one 9 (7), 2014
472014
Physiological linkage of dyadic gaming experience
S Järvelä, JM Kivikangas, J Kätsyri, N Ravaja
Simulation & Gaming 45 (1), 24-40, 2014
422014
Keep your opponents close: social context affects EEG and fEMG linkage in a turn-based computer game
MM Spapé, JM Kivikangas, S Järvelä, I Kosunen, G Jacucci, N Ravaja
PLoS One 8 (11), 2013
312013
An embodied cognition approach for understanding role-playing
P Lankoski, S Järvelä
International Journal of Role-Playing 3, 18-32, 2012
292012
Experience assessment and design in the analysis of gameplay
B Cowley, I Kosunen, P Lankoski, JM Kivikangas, S Järvelä, I Ekman, ...
Simulation & Gaming 45 (1), 41-69, 2014
23*2014
A practical guide to using digital games as an experiment stimulus
S Järvelä, I Ekman, JM Kivikangas, N Ravaja
Transactions of the Digital Games Research Association 1 (2), 2014
222014
Intragroup emotions: Physiological linkage and social presence
S Järvelä, J Kätsyri, N Ravaja, G Chanel, P Henttonen
Frontiers in psychology 7, 105, 2016
142016
Neuroadaptive meditation in the real world
I Kosunen, A Ruonala, M Salminen, S Järvelä, N Ravaja, G Jacucci
Proceedings of the 2017 ACM Workshop on An Application-oriented Approach to …, 2017
132017
Digital games as experiment stimulus
S Järvelä, I Ekman, JM Kivikangas, N Ravaja
Proceedings of DiGRA Nordic, 6-8, 2012
92012
Bio-adaptive social VR to evoke affective interdependence: DYNECOM
M Salminen, S Järvelä, A Ruonala, J Timonen, K Mannermaa, N Ravaja, ...
23rd international conference on intelligent user interfaces, 73-77, 2018
72018
Stimulus games
S Järvelä, I Ekman, JM Kivikangas, N Ravaja
Game Research Methods, 193-205, 2015
62015
The Golden Rule of Larp
S Järvelä
The Foundation Stone of Nordic Larp, 169, 2014
32014
Evoking Physiological Synchrony and Empathy Using Social VR with Biofeedback
M Salminen, S Járvelá, A Ruonala, V Harjunen, G Jacucci, J Hamari, ...
IEEE Transactions on Affective Computing, 2019
22019
Media experience as a predictor of future news reading
S Järvelä, M Kivikangas, T Saari, N Ravaja
Journal of Print and Media Technology Research 2 (3), 131-139, 2013
22013
DYNECOM: Augmenting Empathy in VR with Dyadic Synchrony Neurofeedback
S Järvelä, M Salminen, A Ruonala, J Timonen, K Mannermaa, N Ravaja, ...
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
12019
Levels of competitive and cooperative play in dyadic game experience
JM Kivikangas, S Järvelä, N Ravaja
NextMedia Deliverables-Play Society, 2011
12011
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Articles 1–20