Evropi Stefanidi
Evropi Stefanidi
Verified email at uni-bremen.de
Title
Cited by
Cited by
Year
ParlAmI: a multimodal approach for programming intelligent environments
E Stefanidi, M Foukarakis, D Arampatzis, M Korozi, A Leonidis, M Antona
Technologies 7 (1), 11, 2019
132019
Representation and preservation of Heritage Crafts
X Zabulis, C Meghini, N Partarakis, C Beisswenger, A Dubois, M Fasoula, ...
Sustainability 12 (4), 1461, 2020
82020
Ambient intelligence in the living room
A Leonidis, M Korozi, V Kouroumalis, E Poutouris, E Stefanidi, ...
Sensors 19 (22), 5011, 2019
82019
Programming intelligent environments in natural language: an extensible interactive approach
E Stefanidi, M Korozi, A Leonidis, M Antona
Proceedings of the 11th pervasive technologies related to assistive …, 2018
82018
What is needed to digitise knowledge on Heritage Crafts?
X Zabulis, C Meghini, N Partarakis, D Kaplanidi, P Doulgeraki, E Karuzaki, ...
Memoriamedia Review, 2019
52019
Designing a teacher-friendly editor for configuring the attention-aware smart classroom
E Stefanidi, M Doulgeraki, M Korozi, A Leonidis, M Antona
International Conference on Human-Computer Interaction, 266-270, 2016
52016
MagiPlay: An Augmented Reality Serious Game Allowing Children to Program Intelligent Environments
E Stefanidi, D Arampatzis, A Leonidis, M Korozi, M Antona, ...
Transactions on Computational Science XXXVII, 144-169, 2020
42020
BricklAyeR: a platform for building rules for AmI environments in AR
E Stefanidi, D Arampatzis, A Leonidis, G Papagiannakis
Computer Graphics International Conference, 417-423, 2019
42019
TooltY: An approach for the combination of motion capture and 3D reconstruction to present tool usage in 3D environments
E Stefanidi, N Partarakis, X Zabulis, P Zikas, G Papagiannakis, ...
Intelligent Scene Modeling and Human-Computer Interaction, 165-180, 2021
32021
An approach for the visualization of crafts and machine usage in virtual environments
E Stefanidi, N Partarakis, X Zabulis, G Papagiannakis
Proceedings of the 13th International Conference on Advances in Computer …, 2020
22020
When Children Program Intelligent Environments: Lessons Learned from a Serious AR Game
E Stefanidi, M Korozi, A Leonidis, D Arampatzis, M Antona, ...
arXiv preprint arXiv:2105.04904, 2021
12021
Sharing heartbeats: motivations of citizen scientists in times of crises
D Diethei, J Niess, C Stellmacher, E Stefanidi, J Schöning
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
12021
CasandRA: a screenplay approach to dictate the behavior of virtual humans in AmI environments
E Stefanidi, A Leonidis, N Partarakis, M Antona
International Conference on Human-Computer Interaction, 57-66, 2019
12019
Enhancing the Educational Value of Tangible and Intangible Dimensions of Traditional Crafts Through Role-Play Gaming
P Doulgeraki, E Karuzaki, E Stefanidi, S Ntoa, C Meghini, D Kaplanidi, ...
2021
Empowering Children with ADHD/ASD within Intelligent Environments
E STEFANIDI, M KOROZI, A LEONIDIS, J NIESS, Y ROGERS, ...
2021
Smart Tangibles: Fostering Connectedness Across Geographic Boundaries
E STEFANIDI, J DOMINIAK, M BENTVELZEN, A ROMANOWSKI, ...
2021
An Educational Platform for Logic-based Reasoning.
D Arampatzis, M Doulgeraki, M Giannoulis, E Stefanidi, T Patkos
ERCIM News 2020 (120), 2020
2020
EduBAI: An Educational Platform for Logic-Based Reasoning
D Arampatzis, M Doulgeraki, M Giannoulis, E Stefanidi, T Patkos
IFIP International Conference on Artificial Intelligence Applications and …, 2019
2019
Educator-Oriented Tools for Managing the Attention-Aware Intelligent Classroom
E Stefanidi, M Korozi, A Leonidis, M Doulgeraki, M Antona
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Articles 1–19