Yuen-Shan Leung
Cited by
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Solid modeling of polyhedral objects by layered depth-normal images on the GPU
CCL Wang, YS Leung, Y Chen
Computer-Aided Design 42 (6), 535-544, 2010
Challenges and status on design and computation for emerging additive manufacturing technologies
YS Leung, TH Kwok, X Li, Y Yang, CCL Wang, Y Chen
Journal of Computing and Information Science in Engineering 19 (2), 2019
Conservative sampling of solids in image space
YS Leung, CCL Wang
IEEE computer graphics and applications 33 (1), 32-43, 2013
Digital Material Design Using Tensor-Based Error Diffusion for Additive Manufacturing
YS Leung, TH Kwok, H Mao, Y Chen
Computer-Aided Design 114, 224-235, 2019
A unified framework for isotropic meshing based on narrow-band Euclidean distance transformation
YS Leung, X Wang, Y He, YJ Liu, CCL Wang
Computational Visual Media 1 (3), 239-251, 2015
3D printing of hydroxyapatite/tricalcium phosphate scaffold with hierarchical porous structure for bone regeneration
X Li, Y Yuan, L Liu, YS Leung, Y Chen, Y Guo, Y Chai, Y Chen
Bio-Design and Manufacturing 3 (1), 15-29, 2020
Smooth force rendering on coarse polygonal meshes
J Wu, YS Leung, CCL Wang, D Wang, Y Zhang
Computer Animation and Virtual Worlds 21 (3‐4), 235-244, 2010
Localized construction of curved surfaces from polygon meshes: A simple and practical approach on GPU
YS Leung, CCL Wang, Y Zhang
Computer-Aided Design 43 (6), 573-585, 2011
Approximate functionally graded materials for multi-material additive manufacturing
YS Leung, H Mao, Y Chen
International Design Engineering Technical Conferences and Computers and …, 2018
Multiscale stereolithography using shaped beams
H Mao, YS Leung, Y Li, P Hu, W Wu, Y Chen
Journal of Micro and Nano-Manufacturing 5 (4), 2017
GPU-based super-union for Minkowski sum
YS Leung, CCL Wang, Y Chen
Computer-Aided Design and Applications 10 (3), 475-487, 2013
An approximate method for circle packing and disc covering
S Chen, YS Leung, S Xin, Y He, Y Zhou, C Tu
Communications in Information and Systems 18 (2), 73-89, 2018
Robust and GPU-friendly Isotropic Meshing Based on Narrow-banded Euclidean Distance Transformation
YS Leung, X Wang, Y He, YJ Liu, CCL Wang
The Eurographics Association, 2015
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