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Cale Plut
Cale Plut
Manager of Tech Policy and Strategy, Government of British Columbia
Verified email at sfu.ca
Title
Cited by
Cited by
Year
Generative music in video games: State of the art, challenges, and prospects
C Plut, P Pasquier
Entertainment Computing 33, 100337, 2020
502020
Music Matters: An empirical study on the effects of adaptive music on experienced and perceived player affect
C Plut, P Pasquier
2019 ieee conference on games (cog), 1-8, 2019
322019
PreGLAM-MMM: Application and evaluation of affective adaptive generative music in video games
C Plut, P Pasquier, J Ens, R Tchemeube
Proceedings of the 17th International Conference on the Foundations of …, 2022
82022
Preglam: A predictive, gameplay-based layered affect model
C Plut, P Pasquier, J Ens, R Bougueng
IEEE Transactions on Games, 2023
52023
The Audience of the Singular
CM Plut
Simon Fraser University, 2017
42017
Evaluating human-AI interaction via usability, user experience and acceptance measures for MMM-c: A creative AI system for music composition
RB Tchemeube, J Ens, C Plut, P Pasquier, M Safi, Y Grabit, JB Rolland
Proceedings of the Thirty-Second International Joint Conference on …, 2023
22023
Application and evaluation of affective adaptive generative music for video games
C Plut
Simon Fraser University, 2022
12022
The IsoVAT Corpus: Parameterization of Musical Features for Affective Composition
C Plut, P Pasquier, J Ens, R Tchemeube
Transactions of the International Society for Music Information Retrieval 5 …, 2022
2022
JCMS Special Issue of the first Conference on AI Music Creativity
C Plut, P Pasquier, A Jordanous
Journal of Creative Music Systems 1 (1), 2022
2022
Entertainment Computing
C Plut, P Pasquier
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