Follow
Johann Wentzel
Title
Cited by
Cited by
Year
Improving virtual reality ergonomics through reach-bounded non-linear input amplification
J Wentzel, G d'Eon, D Vogel
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
472020
Understanding how people with limited mobility use multi-modal input
J Wentzel, S Junuzovic, J Devine, J Porter, M Mott
Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022
152022
Shared presence and collaboration using a co-located humanoid robot
J Wentzel, DJ Rea, JE Youn, E Sharlin
Proceedings of the 3rd International Conference on Human-Agent Interaction …, 2015
92015
Font Your Friends and Loved Ones: On the Utility of Ugly Interfaces
JU Davis, J Wentzel
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
32021
Bring-Your-Own Input: Context-Aware Multi-Modal Input for More Accessible Virtual Reality
J Wentzel
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023
22023
A Comparison of Virtual Reality Menu Archetypes: Raycasting, Direct Input, and Marking Menus
J Wentzel, M Lakier, J Hartmann, F Shazib, G Casiez, D Vogel
IEEE Transactions on Visualization and Computer Graphics, 2024
2024
Transitions between states in a hybrid virtual reality desktop computing environment
F Anderson, G Fitzmaurice, T Grossman, J Wentzel
US Patent 11,893,206, 2024
2024
More Than Input: Using the Gaze-Psychology Link for More Accessible Augmented Reality
A Luz, J Wentzel
Workshop at ACM CHI 2024: Designing Inclusive Future Augmented Realities, 2024
2024
SwitchSpace: Understanding Context-Aware Peeking Between VR and Desktop Interfaces
J Wentzel, F Anderson, G Fitzmaurice, T Grossman, D Vogel
Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems …, 2024
2024
Same Place, Different Space: Designing for Differing Physical Spaces in Social Virtual Reality
J Wentzel, D Kim, J Hartmann
Workshop on Social VR: A New Medium for Remote Communication and …, 2021
2021
Reach-Bounded, Non-Linear Input Amplification for More Comfortable Virtual Reality
J Wentzel
University of Waterloo, 2020
2020
The system can't perform the operation now. Try again later.
Articles 1–11