Edward Powley
Edward Powley
Falmouth University
Verified email at york.ac.uk - Homepage
Title
Cited by
Cited by
Year
A survey of monte carlo tree search methods
CB Browne, E Powley, D Whitehouse, SM Lucas, PI Cowling, ...
IEEE Transactions on Computational Intelligence and AI in games 4 (1), 1-43, 2012
17722012
Information set monte carlo tree search
PI Cowling, EJ Powley, D Whitehouse
IEEE Transactions on Computational Intelligence and AI in Games 4 (2), 120-143, 2012
1242012
Ensemble Determinization in Monte Carlo Tree Search for the Imperfect Information Card Game Magic: The Gathering
PI Cowling, CD Ward, EJ Powley
IEEE, 2012
742012
Solving the physical traveling salesman problem: Tree search and macro actions
D Perez, EJ Powley, D Whitehouse, P Rohlfshagen, S Samothrakis, ...
IEEE Transactions on Computational Intelligence and AI in Games 6 (1), 31-45, 2013
512013
Determinization and information set Monte Carlo tree search for the card game Dou Di Zhu
D Whitehouse, EJ Powley, PI Cowling
2011 IEEE Conference on Computational Intelligence and Games (CIG'11), 87-94, 2011
442011
Monte carlo tree search with macro-actions and heuristic route planning for the physical travelling salesman problem
EJ Powley, D Whitehouse, PI Cowling
2012 IEEE Conference on Computational Intelligence and Games (CIG), 234-241, 2012
412012
Integrating monte carlo tree search with knowledge-based methods to create engaging play in a commercial mobile game
D Whitehouse, PI Cowling, EJ Powley, J Rollason
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference, 2013
262013
Heuristic move pruning in monte carlo tree search for the strategic card game lords of war
N Sephton, PI Cowling, E Powley, NH Slaven
2014 IEEE Conference on Computational Intelligence and Games, 1-7, 2014
252014
Monte Carlo tree search with macro-actions and heuristic route planning for the multiobjective physical travelling salesman problem
EJ Powley, D Whitehouse, PI Cowling
2013 IEEE Conference on Computational Inteligence in Games (CIG), 1-8, 2013
202013
Information capture and reuse strategies in Monte Carlo Tree Search, with applications to games of hidden information
EJ Powley, PI Cowling, D Whitehouse
Artificial Intelligence 217, 92-116, 2014
192014
Determinization in Monte-Carlo tree search for the card game Dou Di Zhu
EJ Powley, D Whitehouse, PI Cowling
Proc. Artif. Intell. Simul. Behav, 17-24, 2011
182011
Bandits all the way down: UCB1 as a simulation policy in Monte Carlo Tree Search
EJ Powley, D Whitehouse, PI Cowling
2013 IEEE Conference on Computational Inteligence in Games (CIG), 1-8, 2013
162013
Mixed-initiative approaches to on-device mobile game design
M Nelson, S Colton, E Powley, S Gaudl, P Ivey, R Saunders, ...
152016
Player preference and style in a leading mobile card game
PI Cowling, S Devlin, EJ Powley, D Whitehouse, J Rollason
IEEE Transactions on Computational Intelligence and AI in Games 7 (3), 233-242, 2014
142014
Semi-automated level design via auto-playtesting for handheld casual game creation
EJ Powley, S Colton, S Gaudl, R Saunders, MJ Nelson
2016 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2016
122016
Memory bounded Monte Carlo tree search
EJ Powley, PI Cowling, D Whitehouse
Thirteenth Artificial Intelligence and Interactive Digital Entertainment …, 2017
102017
Monte Carlo tree search
C Browne, P Rohlfshagen, E Powley
102010
Global properties of cellular automata
EJ Powley
The University of York, 2009
102009
Emulating human play in a leading mobile card game
H Baier, A Sattaur, EJ Powley, S Devlin, J Rollason, PI Cowling
IEEE Transactions on Games 11 (4), 386-395, 2018
92018
Fluidic games in cultural contexts
M Nelson, S Gaudl, S Colton, E Powley, B Perez Ferrer, R Saunders, ...
92017
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