|PATRIC, the bacterial bioinformatics database and analysis resource|
AR Wattam, D Abraham, O Dalay, TL Disz, T Driscoll, JL Gabbard, ...
Nucleic acids research 42 (D1), D581-D591, 2014
|The immune epitope database (IEDB) 3.0|
R Vita, JA Overton, JA Greenbaum, J Ponomarenko, JD Clark, JR Cantrell, ...
Nucleic acids research 43 (D1), D405-D412, 2015
|Improvements to PATRIC, the all-bacterial bioinformatics database and analysis resource center|
AR Wattam, JJ Davis, R Assaf, S Boisvert, T Brettin, C Bun, N Conrad, ...
Nucleic acids research 45 (D1), D535-D542, 2017
|A survey of usability evaluation in virtual environments: classification and comparison of methods|
DA Bowman, JL Gabbard, D Hix
Presence: Teleoperators & Virtual Environments 11 (4), 404-424, 2002
|User-centered design and evaluation of virtual environments|
JL Gabbard, D Hix, JE Swan
IEEE computer Graphics and Applications 19 (6), 51-59, 1999
|A taxonomy of usability characteristics in virtual environments|
Virginia Tech, 1997
|PATRIC: the comprehensive bacterial bioinformatics resource with a focus on human pathogenic species|
JJ Gillespie, AR Wattam, SA Cammer, JL Gabbard, MP Shukla, O Dalay, ...
Infection and immunity 79 (11), 4286-4298, 2011
|User-centered design and evaluation of a real-time battlefield visualization virtual environment|
D Hix, JE Swan, JL Gabbard, M McGee, J Durbin, T King
Proceedings IEEE Virtual Reality (Cat. No. 99CB36316), 96-103, 1999
|An augmented reality system for military operations in urban terrain|
MA Livingston, LJ Rosenblum, SJ Julier, D Brown, Y Baillot, II Swan, ...
NAVAL RESEARCH LAB WASHINGTON DC ADVANCED INFORMATION TECHNOLOGY BRANCH, 2002
|Survey of user-based experimentation in augmented reality|
JE Swan, JL Gabbard
Proceedings of 1st International Conference on Virtual Reality 22, 1-9, 2005
|Usability engineering for augmented reality: Employing user-based studies to inform design|
JL Gabbard, JE Swan II
IEEE Transactions on visualization and computer graphics 14 (3), 513-525, 2008
|Resolving multiple occluded layers in augmented reality|
MA Livingston, JE Swan, JL Gabbard, TH Hollerer, D Hix, SJ Julier, ...
The Second IEEE and ACM International Symposium on Mixed and Augmented …, 2003
|Behind the Glass: Driver challenges and opportunities for AR automotive applications|
JL Gabbard, GM Fitch, H Kim
Proceedings of the IEEE 102 (2), 124-136, 2014
|PATRIC: the VBI pathosystems resource integration center|
EE Snyder, N Kampanya, J Lu, EK Nordberg, HR Karur, M Shukla, ...
Nucleic acids research 35 (suppl_1), D401-D406, 2007
|The effects of text drawing styles, background textures, and natural lighting on text legibility in outdoor augmented reality|
JL Gabbard, JE Swan, D Hix
Presence: Teleoperators & Virtual Environments 15 (1), 16-32, 2006
|A perceptual matching technique for depth judgments in optical, see-through augmented reality|
JE Swan, MA Livingston, HS Smallman, D Brown, Y Baillot, JL Gabbard, ...
IEEE Virtual Reality Conference (VR 2006), 19-26, 2006
|Usability engineering of virtual environments|
D Hix, JL Gabbard
Handbook of virtual environments: Design, implementation and applications 28, 2002
|Active text drawing styles for outdoor augmented reality: A user-based study and design implications|
JL Gabbard, JE Swan, D Hix, SJ Kim, G Fitch
2007 IEEE Virtual Reality Conference, 35-42, 2007
|An empirical user-based study of text drawing styles and outdoor background textures for augmented reality|
JL Gabbard, JE Swan, D Hix, RS Schulman, J Lucas, D Gupta
IEEE Proceedings. VR 2005. Virtual Reality, 2005., 11-18, 2005
|More than meets the eye: An engineering study to empirically examine the blending of real and virtual color spaces|
JL Gabbard, JE Swan, J Zedlitz, WW Winchester
2010 IEEE Virtual Reality Conference (VR), 79-86, 2010