Users' music information needs and behaviors: Design implications for music information retrieval systems JH Lee, H Cho, YS Kim Journal of the association for information science and technology 67 (6 …, 2016 | 65 | 2016 |
User-centered approach in creating a metadata schema for video games and interactive media JH Lee, H Cho, V Fox, A Perti Proceedings of the 13th ACM/IEEE-CS joint conference on Digital libraries …, 2013 | 32 | 2013 |
Art in an algorithm: A taxonomy for describing video game visual styles H Cho, A Donovan, JH Lee Journal of the Association for Information Science and Technology 69 (5 …, 2018 | 31 | 2018 |
Facet analysis of anime genres: The challenges of defining genre information for popular cultural objects H Cho, T Disher, WC Lee, SA Keating, JH Lee KO KNOWLEDGE ORGANIZATION 45 (6), 484-499, 2018 | 20 | 2018 |
Pretty as a pixel: Issues and challenges in developing a controlled vocabulary for video game visual styles A Donovan, H Cho, C Magnifico, JH Lee Proceedings of the 13th ACM/IEEE-CS joint conference on Digital libraries …, 2013 | 19 | 2013 |
Understanding appeals of video games for readers’ advisory and recommendation JH Lee, RI Clarke, H Cho, T Windleharth Reference and User Services Quarterly 57 (2), 127-139, 2017 | 16 | 2017 |
VIZMO game browser: accessing video games by visual style and mood JH Lee, S Hong, H Cho, YS Kim Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015 | 15 | 2015 |
Analyzing anime users’ online forum queries for recommendation using content analysis H Cho, ML Schmalz, SA Keating, JH Lee Journal of Documentation 74 (5), 918-935, 2018 | 13 | 2018 |
A systematic literature review on image information needs and behaviors H Cho, MTN Pham, KN Leonard, AC Urban Journal of Documentation 78 (2), 207-227, 2022 | 11 | 2022 |
Reconceptualizing superwork for improved access to popular cultural objects JH Lee, J Jett, H Cho, T Windleharth, T Disher, S Kiryakos, S Sugimoto Proceedings of the Association for Information Science and Technology 55 (1 …, 2018 | 11 | 2018 |
Information needs for anime recommendation: analyzing anime users' online forum queries H Cho, ML Schmalz, SA Keating, JH Lee 2017 ACM/IEEE Joint Conference on Digital Libraries (JCDL), 1-3, 2017 | 7 | 2017 |
UW/SIMM video game metadata schema: Controlled vocabulary for visual style JH Lee, A Perti, H Cho Version, 2015 | 6 | 2015 |
Players’ perceptions of sexuality and gender-inclusive video games a pragmatic content analysis of steam reviews J Kohlburn, H Cho, H Moore Convergence 29 (2), 379-399, 2023 | 4 | 2023 |
Health Information Needs of Public Library Leaders during COVID‐19 J Bossaller, J Kohlburn, H Cho, H Moulaison‐Sandy, D Adkins Proceedings of the Association for Information Science and Technology 59 (1 …, 2022 | 4 | 2022 |
“I Don't Want a Book That's Going to Make Me Sad or Stressed Out, Especially in This Day and Age”: Fiction Reading (and Healing) in a Pandemic H Cho, WC Lee, A Urban, LM Huang, Y Long Proceedings of the Association for Information Science and Technology 58 (1 …, 2021 | 4 | 2021 |
Individuals responsible for video games: an exploration of cataloging practice, user need and authorship theory H Cho, C Hubbles, H Moulaison-Sandy Journal of Documentation 78 (6), 1420-1436, 2022 | 3 | 2022 |
Human versus machine: Analyzing video game user reviews for plot and narrative H Cho, JS Bossaller, D Adkins, JH Lee Proceedings of the Association for Information Science and Technology 57 (1 …, 2020 | 3 | 2020 |
Public Libraries and COVID-19: Perceptions and Politics in the United States J Kohlburn, J Bossaller, H Cho, H Moulaison-Sandy, D Adkins The Library Quarterly 93 (1), 7-25, 2023 | 2 | 2023 |
Authorship Metadata for Video Games:" Collaborator"," Creator", or" Auteur"? H Cho, H Moulaison-Sandy, C Hubbles NASKO, 1-7, 2021 | 2 | 2021 |
An automated approach to describing fiction: a methodology to use book reviews to identify affect H Moulaison-Sandy, D Adkins, J Bossaller, H Cho Cataloging & Classification Quarterly 59 (8), 794-814, 2021 | 2 | 2021 |