Simon Lucas
TitleCited byYear
A survey of monte carlo tree search methods
CB Browne, E Powley, D Whitehouse, SM Lucas, PI Cowling, ...
IEEE Transactions on Computational Intelligence and AI in games 4 (1), 1-43, 2012
15972012
ICDAR 2003 robust reading competitions
SM Lucas, A Panaretos, L Sosa, A Tang, S Wong, R Young
Seventh International Conference on Document Analysis and Recognition, 2003 …, 2003
5802003
ICDAR 2005 text locating competition results
SM Lucas
Eighth International Conference on Document Analysis and Recognition (ICDAR …, 2005
3552005
Towards automatic personalised content creation for racing games
J Togelius, R De Nardi, SM Lucas
2007 IEEE Symposium on Computational Intelligence and Games, 252-259, 2007
3032007
ICDAR 2003 robust reading competitions: entries, results, and future directions
SM Lucas, A Panaretos, L Sosa, A Tang, S Wong, R Young, K Ashida, ...
International Journal of Document Analysis and Recognition (IJDAR) 7 (2-3 …, 2005
1832005
The 2014 general video game playing competition
D Perez-Liebana, S Samothrakis, J Togelius, T Schaul, SM Lucas, ...
IEEE Transactions on Computational Intelligence and AI in Games 8 (3), 229-243, 2015
1692015
Player modeling
GN Yannakakis, P Spronck, D Loiacono, E André
Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik, 2013
1582013
Evolutionary computation and games
SM Lucas, G Kendall
IEEE Computational Intelligence Magazine 1 (1), 10-18, 2006
1402006
Evolving a Neural Network Location Evaluator to Play Ms. Pac-Man.
SM Lucas
CIG, 2005
1352005
Learning deterministic finite automata with a smart state labeling evolutionary algorithm
SM Lucas, TJ Reynolds
IEEE Transactions on Pattern Analysis & Machine Intelligence, 1063-1074, 2005
1142005
General video game ai: Competition, challenges and opportunities
D Perez-Liebana, S Samothrakis, J Togelius, T Schaul, SM Lucas
Thirtieth AAAI Conference on Artificial Intelligence, 2016
1132016
Making racing fun through player modeling and track evolution
J Togelius, R De Nardi, SM Lucas
1072006
Evolving controllers for simulated car racing
J Togelius, SM Lucas
2005 IEEE Congress on Evolutionary Computation 2, 1906-1913, 2005
1012005
Procedural content generation: Goals, challenges and actionable steps
J Togelius, AJ Champandard, PL Lanzi, M Mateas, A Paiva, M Preuss, ...
Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik, 2013
912013
Towards a video game description language
M Ebner, J Levine, SM Lucas, T Schaul, T Thompson, J Togelius
Dagstuhl Publishing 6, 85-100, 2013
882013
The wcci 2008 simulated car racing competition
D Loiacono, J Togelius, PL Lanzi, L Kinnaird-Heether, SM Lucas, ...
2008 IEEE Symposium On Computational Intelligence and Games, 119-126, 2008
882008
Coevolution versus self-play temporal difference learning for acquiring position evaluation in small-board go
TP Runarsson, SM Lucas
IEEE Transactions on Evolutionary Computation 9 (6), 628-640, 2005
862005
General video game playing
J Levine, C Bates Congdon, M Ebner, G Kendall, SM Lucas, ...
Dagstuhl Publishing, 2013
842013
Evolving robust and specialized car racing skills
J Togelius, SM Lucas
2006 IEEE International Conference on Evolutionary Computation, 1187-1194, 2006
822006
Ms pac-man versus ghost team cec 2011 competition
P Rohlfshagen, SM Lucas
2011 IEEE Congress of Evolutionary Computation (CEC), 70-77, 2011
802011
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Articles 1–20