Jussi Holopainen
Jussi Holopainen
Verified email at lincoln.ac.uk
TitleCited byYear
Patterns in game design
S Bjork, J Holopainen
Charles River Media, 2005
11292005
Games and design patterns
S Björk, J Holopainen
The game design reader, 410-437, 2006
332*2006
Statistical metering and filtering of content via pixel-based metadata
S Meyers, J Holopainen, T Lundin, J Mattila, E Räsänen
US Patent 7,805,680, 2010
3202010
The psychophysiology of James Bond: Phasic emotional responses to violent video game events.
N Ravaja, M Turpeinen, T Saari, S Puttonen, L Keltikangas-Järvinen
Emotion 8 (1), 114, 2008
2682008
Emotional response patterns and sense of presence during video games: Potential criterion variables for game design
N Ravaja, M Salminen, J Holopainen, T Saari, J Laarni, A Järvinen
Proceedings of the third Nordic conference on Human-computer interaction …, 2004
1852004
Designing ubiquitous computing games–a report from a workshop exploring ubiquitous computing entertainment
S Björk, J Holopainen, P Ljungstrand, KP Åkesson
Personal and Ubiquitous Computing 6 (5-6), 443-458, 2002
178*2002
Method and apparatus for generating a virtual interactive workspace
JH Arrasvuori, J Keränen, HJ Korhonen, A Lucero, T Jokela, M Boberg, ...
US Patent 8,898,567, 2014
1702014
Pass-them-around: collaborative use of mobile phones for photo sharing
A Lucero, J Holopainen, T Jokela
Proceedings of the SIGCHI conference on human factors in computing systems …, 2011
1662011
The gameful world: Approaches, issues, applications
SP Walz, S Deterding
Mit Press, 2015
1642015
Determination of event of interest
J Arrasvuori, J Holopainen, HJ Korhonen, M Montola, T Nummenmaa
US Patent 8,645,283, 2014
922014
MEX: a distributed software architecture for wearable computers
J Lehikoinen, J Holopainen, M Salmimaa, A Aldrovandi
Digest of Papers. Third International Symposium on Wearable Computers, 52-57, 1999
831999
Special issue on ubiquitous games
S Björk, J Holopainen, P Ljungstrand, R Mandryk
Personal and Ubiquitous Computing 6 (5-6), 358, 2002
702002
MobiComics: collaborative use of mobile phones and large displays for public expression
A Lucero, J Holopainen, T Jokela
Proceedings of the 14th international conference on Human-computer …, 2012
672012
Applying the PLEX framework in designing for playfulness
J Arrasvuori, M Boberg, J Holopainen, H Korhonen, A Lucero, M Montola
Proceedings of the 2011 Conference on Designing Pleasurable Products and …, 2011
652011
Method and apparatus for sharing media in a multi-device environment
A Lucero, T Jokela, JP Holopainen, JH Arrasvuori, JOT Keränen, ...
US Patent 9,298,362, 2016
572016
Method and apparatus for generating a virtual interactive workspace
JH Arrasvuori, J Keränen, HJ Korhonen, A Lucero, T Jokela, M Boberg, ...
US Patent 9,235,268, 2016
572016
Describing Games-An Interaction-Centric Structural Framework
S Björk, J Holopainen
Level Up–CD-ROM Proceedings of Digital Games Research Conference 2003 …, 2003
552003
The playful experiences (PLEX) framework as a guide for expert evaluation
A Lucero, J Holopainen, E Ollila, R Suomela, E Karapanos
Proceedings of the 6th International Conference on Designing Pleasurable …, 2013
462013
Method and apparatus for recognizing acquired media for matching against a target expression
J Holopainen, J Lee, E Ollila, J Arrasvuori, M Boberg
US Patent App. 12/639,635, 2011
452011
Method and apparatus for generating a virtual interactive workspace with access based on spatial relationships
J Arrasvuori, A Lucero, J Keränen, H Korhonen, T Jokela, M Boberg, ...
US Patent App. 12/872,680, 2012
382012
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