Brendan Cassidy
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CHECk: a tool to inform and encourage ethical practice in participatory design with children
JC Read, M Horton, G Sim, P Gregory, D Fitton, B Cassidy
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 187-192, 2013
602013
Children’s interaction with mobile touch-screen devices: experiences and guidelines for design
L McKnight, B Cassidy
Social and organizational impacts of emerging mobile devices: Evaluating use …, 2012
542012
A dog centred approach to the analysis of dogs' interactions with media on TV screens
I Hirskyj-Douglas, JC Read, B Cassidy
International Journal of Human-Computer Studies 98, 208-220, 2017
312017
Understanding the fidelity effect when evaluating games with children
G Sim, B Cassidy, JC Read
Proceedings of the 12th International Conference on Interaction Design and …, 2013
262013
Designing textual password systems for children
JC Read, B Cassidy
Proceedings of the 11th International Conference on Interaction Design and …, 2012
242012
A virtual reality platform for analyzing remote archaeological sites
B Cassidy, G Sim, DW Robinson, D Gandy
Interacting with Computers 31 (2), 167-176, 2019
222019
A haptic ATM interface to assist visually impaired users
B Cassidy, G Cockton, L Coventry
Proceedings of the 15th international ACM SIGACCESS conference on computers …, 2013
202013
Co-designing voice user interfaces with teenagers in the context of smart homes
D Fitton, JC Read, G Sim, B Cassidy
Proceedings of the 17th ACM Conference on Interaction Design and Children, 55-66, 2018
142018
Using an open card sort with children to categorize games in a mobile phone application store
B Cassidy, DS Antani, JCC Read
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013
122013
Investigating the Fidelity Effect when Evaluating Game Prototypes with Children
G Sim, B Cassidy
Proceedings of 27 Annual BCS British HCI Conference HCI2013: The Internet of …, 2013
112013
Doggy Ladder of Participation
I Hirskyj-Douglas, JC Read, B Cassidy
British Human Computer Interaction (BHCI). Animal Computer Interaction, 2015
102015
Designing for GDPR-investigating children’s understanding of privacy: A survey approach
J Dempsey, G Sim, B Cassidy
82018
Crowdsourcing ideas for augmented reality museum experiences with children
G Sim, B Cassidy, JC Read
Museum Experience Design, 75-93, 2018
82018
Fittsfarm: Comparing children’s drag-and-drop performance using finger and stylus input on tablets
B Cassidy, JC Read, IS MacKenzie
IFIP Conference on Human-Computer Interaction, 656-668, 2019
72019
AN APPARATUS AND METHOD FOR PROVIDING INFORMATION TO A VISUALLY AND / OR HEARING IMPAIRED OPERATOR
Brendan Michael Cassidy, Gilbert Cockton
EP Patent 2,137,713, 2009
6*2009
Designing for Mr Hippo–introducing concepts of marginalisation to children designers
J Read, M Horton, E Mazzone, B Cassidy, L McKnight
Workshop on Designing for Marginalized Children, IDC, 2009
62009
Read. 2013. Understanding the fidelity effect when evaluating games with children
G Sim, B Cassidy, C Janet
Proceedings of the 12th International Conference on Interaction Design and …, 0
6
Child-centered security
J Dempsey, B Cassidy, G Sim
42016
Participatory design of wearable augmented reality display elements for children at play
B Cassidy, G Sim, M Horton, D Fitton
2015 7th Computer Science and Electronic Engineering Conference (CEEC), 53-58, 2015
42015
An Evaluation of Radar Metaphors for Providing Directional Stimuli Using Non-Verbal Sound
B Cassidy, JC Read, IS MacKenzie
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
22019
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