Boris Reuderink
Boris Reuderink
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Cited by
Cited by
Turning shortcomings into challenges: Brain–computer interfaces for games
A Nijholt, DPO Bos, B Reuderink
Entertainment computing 1 (2), 85-94, 2009
Brain-computer interfacing and games
D Plass-Oude Bos, B Reuderink, B van de Laar, H Gürkök, C Mühl, ...
Brain-computer interfaces: applying our minds to human-computer interaction …, 2010
Valence, arousal and dominance in the EEG during game play
B Reuderink, C Mühl, M Poel
International journal of autonomous and adaptive communications systems 6 (1 …, 2013
Affective Pacman: A frustrating game for brain-computer interface experiments
B Reuderink, A Nijholt, M Poel
Intelligent Technologies for Interactive Entertainment: Third International …, 2009
Human-Computer Interaction for BCI Games: Usability and User Experience
D Plass-Oude Bos, B Reuderink, B van de Laar, H Gurkok, C Muhl, ...
Cyberworlds (CW), 2010 International Conference on, 277-281, 2010
Distinguishing between target and nontarget fixations in a visual search task using fixation-related potentials
AM Brouwer, B Reuderink, J Vincent, MAJ van Gerven, JBF van Erp
Journal of vision 13 (3), 17-17, 2013
Comparison of PSDA and CCA detection methods in a SSVEP-based BCI-system
G Hakvoort, B Reuderink, M Obbink
Centre for Telematics and Information Technology (CTIT), 2011
Robustness of the common spatial patterns algorithm in the BCI-pipeline
B Reuderink, M Poel
Centre for Telematics and Information Technology (CTIT), 2008
A subject-independent brain-computer interface based on smoothed, second-order baselining
B Reuderink, J Farquhar, M Poel, A Nijholt
2011 Annual International Conference of the IEEE Engineering in Medicine and …, 2011
Decision-level fusion for audio-visual laughter detection
B Reuderink, M Poel, K Truong, R Poppe, M Pantic
Machine Learning for Multimodal Interaction: 5th International Workshop …, 2008
Brainbasher: a BCI game
DPO Bos, B Reuderink
Extended Abstracts of the International Conference on Fun and Games 2008 …, 2008
Games and brain-computer interfaces: The state of the art
B Reuderink
Centre for Telematics and Information Technology (CTIT), 2008
How much control is enough? Influence of unreliable input on user experience
B van de Laar, DPO Bos, B Reuderink, M Poel, A Nijholt
IEEE transactions on cybernetics 43 (6), 1584-1592, 2013
Physiological signals distinguish between reading emotional and non-emotional sections in a novel
AM Brouwer, M Hogervorst, B Reuderink, Y van der Werf, J van Erp
Brain-computer interfaces 2 (2-3), 76-89, 2015
The impact of loss of control on movement BCIs
B Reuderink, M Poel, A Nijholt
IEEE transactions on neural systems and rehabilitation engineering 19 (6 …, 2011
Evaluating user experience of actual and imagined movement in BCI gaming
B van de Laar, B Reuderink, DPO Bos, D Heylen
Interdisciplinary Advancements in Gaming, Simulations and Virtual …, 2012
Guessing what’s on your mind: using the N400 in Brain Computer Interfaces
M van Vliet, C Mühl, B Reuderink, M Poel
Brain Informatics: International Conference, BI 2010, Toronto, ON, Canada …, 2010
Actual and imagined movement in BCI gaming
BLA van de Laar, DPO Bos, B Reuderink, DKJ Heylen
International Conference on Artificial Intellingence and Simulation of …, 2009
Robust brain-computer interfaces
B Reuderink
Looking around with your brain in a virtual world
D Plass-Oude Bos, M Duvinage, O Oktay, JD Saa, H Guruler, A Istanbullu, ...
Computational Intelligence, Cognitive Algorithms, Mind, and Brain (CCMB …, 2011
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