Follow
Stefania Serafin
Title
Cited by
Cited by
Year
Immersion revisited: A review of existing definitions of immersion and their relation to different theories of presence
NC Nilsson, R Nordahl, S Serafin
Human technology 12 (2), 108-134, 2016
3692016
15 years of research on redirected walking in immersive virtual environments
NC Nilsson, T Peck, G Bruder, E Hodgson, S Serafin, M Whitton, ...
IEEE computer graphics and applications 38 (2), 44-56, 2018
2532018
Sonic interaction design
K Franinovic, S Serafin
Mit Press, 2013
2132013
Mobile virtual reality for musical genre learning in primary education
E Degli Innocenti, M Geronazzo, D Vescovi, R Nordahl, S Serafin, ...
Computers & Education 139, 102-117, 2019
2022019
Natural walking in virtual reality: A review
NC Nilsson, S Serafin, F Steinicke, R Nordahl
Computers in Entertainment (CIE) 16 (2), 1-22, 2018
2002018
Virtual reality musical instruments: State of the art, design principles, and future directions
S Serafin, C Erkut, J Kojs, NC Nilsson, R Nordahl
Computer Music Journal 40 (3), 22-40, 2016
1882016
Missing the point: an exploration of how to guide users' attention during cinematic virtual reality
LT Nielsen, MB Møller, SD Hartmeyer, TCM Ljung, NC Nilsson, R Nordahl, ...
Proceedings of the 22nd ACM conference on virtual reality software and …, 2016
1872016
Sound design to enhance presence in photorealistic virtual reality
G Serafin, S Serafin
Georgia Institute of Technology, 2004
1502004
Sonic interactions in virtual reality: State of the art, current challenges, and future directions
S Serafin, M Geronazzo, C Erkut, NC Nilsson, R Nordahl
IEEE computer graphics and applications 38 (2), 31-43, 2018
1312018
Visual realism and presence in a virtual reality game
J Hvass, O Larsen, K Vendelbo, N Nilsson, R Nordahl, S Serafin
2017 3DTV conference: The true vision-capture, Transmission and Display of …, 2017
1252017
Sound design and perception in walking interactions
Y Visell, F Fontana, BL Giordano, R Nordahl, S Serafin, R Bresin
International Journal of Human-Computer Studies 67 (11), 947-959, 2009
1112009
Tapping-in-place: Increasing the naturalness of immersive walking-in-place locomotion through novel gestural input
NC Nilsson, S Serafin, MH Laursen, KS Pedersen, E Sikström, R Nordahl
2013 IEEE symposium on 3D user interfaces (3DUI), 31-38, 2013
1042013
The sound of friction: real-time models, playability and musical applications
S Serafin
stanford university, 2004
1032004
Haptic feedback for enhancing realism of walking simulations
L Turchet, P Burelli, S Serafin
IEEE transactions on haptics 6 (1), 35-45, 2012
1022012
Establishing the range of perceptually natural visual walking speeds for virtual walking-in-place locomotion
NC Nilsson, S Serafin, R Nordahl
IEEE transactions on visualization and computer graphics 20 (4), 569-578, 2014
982014
Interactive simulation of rigid body interaction with friction-induced sound generation
F Avanzini, S Serafin, D Rocchesso
IEEE transactions on speech and audio processing 13 (5), 1073-1081, 2005
972005
Considerations on the use of virtual and augmented reality technologies in music education
S Serafin, A Adjorlu, N Nilsson, L Thomsen, R Nordahl
2017 IEEE virtual reality workshop on K-12 embodied learning through virtual …, 2017
952017
Daily living skills training in virtual reality to help children with autism spectrum disorder in a real shopping scenario
A Adjorlu, ER Høeg, L Mangano, S Serafin
2017 IEEE international symposium on mixed and augmented reality (ISMAR …, 2017
912017
Sonic interaction design: sound, information and experience
D Rocchesso, S Serafin, F Behrendt, N Bernardini, R Bresin, G Eckel, ...
CHI'08 Extended Abstracts on Human Factors in Computing Systems, 3969-3972, 2008
892008
Doppler simulation and the Leslie
J Smith, S Serafin, J Abel, D Berners
Proc. Int. Conf. on Digital Audio Effects, Hamburg, 2002
832002
The system can't perform the operation now. Try again later.
Articles 1–20