Jan Bender
Cited by
Cited by
Interactive simulation of rigid body dynamics in computer graphics
J Bender, K Erleben, J Trinkle
Computer Graphics Forum 33 (1), 246-270, 2014
A Survey on Position-Based Simulation Methods in Computer Graphics
J Bender, M Müller, MA Otaduy, M Teschner, M Macklin
Computer Graphics Forum 33 (6), 228-251, 2014
Divergence-free smoothed particle hydrodynamics
J Bender, D Koschier
Proceedings of the 14th ACM SIGGRAPH/Eurographics symposium on computer …, 2015
Position-based simulation of continuous materials
J Bender, D Koschier, P Charrier, D Weber
Computers & Graphics 44, 1-10, 2014
Position-based Methods for the Simulation of Solid Objects in Computer Graphics.
J Bender, M Müller, MA Otaduy, M Teschner
Eurographics (STARs), 1-22, 2013
Position-Based Simulation Methods in Computer Graphics.
J Bender, M Müller, M Macklin
Eurographics (tutorials), 8, 2015
Divergence-free SPH for incompressible and viscous fluids
J Bender, D Koschier
IEEE Transactions on Visualization and Computer Graphics 23 (3), 1193-1206, 2016
Efficient GPU data structures and methods to solve sparse linear systems in dynamics applications
D Weber, J Bender, M Schnoes, A Stork, D Fellner
Computer Graphics Forum 32 (1), 16-26, 2013
Position-Based Rigid Body Dynamics
C Deul, P Charrier, J Bender
Computer Animation & Social Agents (CASA), 2014
Constraint-based collision and contact handling using impulses
J Bender, A Schmitt
Proceedings of the 19th international conference on computer animation and …, 2006
Impulse‐based dynamic simulation in linear time
J Bender
Computer Animation and Virtual Worlds 18 (4‐5), 225-233, 2007
Fast Dynamic Simulation of Multi-Body Systems Using Impulses.
J Bender, AA Schmitt
VRIPhys, 81-90, 2006
Robust real-time deformation of incompressible surface meshes
R Diziol, J Bender, D Bayer
Proceedings of the 2011 ACM SIGGRAPH/eurographics symposium on computer …, 2011
Fast and stable cloth simulation based on multi-resolution shape matching
J Bender, D Weber, R Diziol
Computers & Graphics 37 (8), 945-954, 2013
Adaptive Tetrahedral Meshes for Brittle Fracture Simulation.
D Koschier, S Lipponer, J Bender
Symposium on Computer Animation, 57-66, 2014
Interlinked SPH pressure solvers for strong fluid-rigid coupling
C Gissler, A Peer, S Band, J Bender, M Teschner
ACM Transactions on Graphics (TOG) 38 (1), 1-13, 2019
Smoothed Particle Hydrodynamics Techniques for the Physics Based Simulation of Fluids and Solids
D Koschier, J Bender, B Solenthaler, M Teschner
Eurographics 2019 - Tutorials, 2019
Physically-Based Character Skinning
C Deul, J Bender
Virtual Reality Interactions and Physical Simulations (VRIPhys), 2013
Time adaptive approximate SPH
P Goswami, R Pajarola, J Bender, K Erleben, E Galin
Eurographics, 2011
A physically consistent implicit viscosity solver for SPH fluids
M Weiler, D Koschier, M Brand, J Bender
Computer Graphics Forum 37 (2), 145-155, 2018
The system can't perform the operation now. Try again later.
Articles 1–20