Genaro Rebolledo-Mendez
Genaro Rebolledo-Mendez
Tec de Monterrey
Verified email at tec.mx
Title
Cited by
Cited by
Year
Learning as immersive experiences: Using the four‐dimensional framework for designing and evaluating immersive learning experiences in a virtual world
S De Freitas, G Rebolledo‐Mendez, F Liarokapis, G Magoulas, ...
British Journal of Educational Technology 41 (1), 69-85, 2010
3652010
Assessing neurosky’s usability to detect attention levels in an assessment exercise
G Rebolledo-Mendez, I Dunwell, EA Martínez-Mirón, MD Vargas-Cerdán, ...
International Conference on Human-Computer Interaction, 149-158, 2009
1732009
Societal impact of a serious game on raising public awareness: the case of FloodSim
G Rebolledo-Mendez, K Avramides, S de Freitas, K Memarzia
Proceedings of the 2009 ACM SIGGRAPH symposium on video games, 15-22, 2009
992009
Motivating the learner: an empirical evaluation
G Rebolledo-Mendez, B Du Boulay, R Luckin
International Conference on Intelligent Tutoring Systems, 545-554, 2006
752006
Towards systems that care: a conceptual framework based on motivation, metacognition and affect
B Du Boulay, K Avramides, R Luckin, E Martínez-Mirón, GR Méndez, ...
International Journal of Artificial Intelligence in Education 20 (3), 197-229, 2010
692010
Developing an evaluation methodology for immersive learning experiences in a virtual world
S de Freitas, G Rebolledo-Mendez, F Liarokapis, G Magoulas, ...
2009 Conference in games and virtual worlds for serious applications, 43-50, 2009
662009
Collaboration in cognitive tutor use in Latin America: Field study and design recommendations
A Ogan, E Walker, RSJ Baker, G Rebolledo Mendez, M Jimenez Castro, ...
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012
472012
The effects of motivational modeling on affect in an intelligent tutoring system
MMT Rodrigo, G Rebolledo-Mendez, RSJ Baker, B du Boulay, JO Sugay, ...
Proceedings of International Conference on Computers in Education 57, 64, 2008
342008
Computer based assessment acceptance: A cross-cultural study in Greece and Mexico
V Terzis, CN Moridis, AA Economides, GR Mendez
Journal of Educational Technology & Society 16 (3), 411-424, 2013
322013
The use of virtual world platforms for supporting an emergency response training exercise
YF Chen, G Rebolledo-Mendez, F Liarokapis, S de Freitas, E Parker
322008
Developing a body sensor network to detect emotions during driving
G Rebolledo-Mendez, A Reyes, S Paszkowicz, MC Domingo, ...
IEEE transactions on intelligent transportation systems 15 (4), 1850-1854, 2014
302014
Multimodal augmented reality tangible gaming
F Liarokapis, L Macan, G Malone, G Rebolledo-Mendez, S De Freitas
The Visual Computer 25 (12), 1109, 2009
302009
A pervasive augmented reality serious game
F Liarokapis, L Macan, G Malone, G Rebolledo-Mendez, S De Freitas
2009 Conference in Games and Virtual Worlds for Serious Applications, 148-155, 2009
262009
Be bold and take a challenge”: Could motivational strategies improve help-seeking
GR Mendez, B du Boulay, R Luckin
Proceedings of the 2005 conference on Artificial Intelligence in Education …, 2005
252005
Attention modeling using inputs from a Brain Computer Interface and user-generated data in Second Life
G Rebolledo-Mendez, S De Freitas
242008
An empirical examination of the relation between attention and motivation in computer-based education: A modeling approach
G Rebolledo-Mendez, S de Freitas, JR Rojano-Caceres, ...
Twenty-Third International FLAIRS Conference, 2010
192010
Levels of interaction (loi): a model for scaffolding learner engagement in an immersive environment
D Panzoli, A Qureshi, I Dunwell, P Petridis, S de Freitas, ...
International Conference on Intelligent Tutoring Systems, 393-395, 2010
182010
A model of motivation for virtual-worlds avatars
G Rebolledo-Mendez, D Burden, S de Freitas
International Workshop on Intelligent Virtual Agents, 535-536, 2008
182008
Game-based learning for knowledge sharing and transfer: the e-VITA approach for intergenerational learning
D Pappa, I Dunwell, A Protopsaltis, L Pannese, S Hetzner, S de Freitas, ...
Handbook of research on improving learning and motivation through …, 2011
162011
G. & Poulovassilis A.(2010). Learning as immersive experiences: using the four dimensional framework for designing and evaluating immersive learning experiences in a virtual world
S De Freitas, G Rebolledo-Mendez, FM Liarokapis
British Journal of Educational Technology 41 (1), 69-85, 0
14
The system can't perform the operation now. Try again later.
Articles 1–20