Andrei Haidu
Andrei Haidu
Institute for Artificial Intelligence, University of Bremen
Verified email at cs.uni-bremen.de - Homepage
Title
Cited by
Cited by
Year
Know rob 2.0—a 2nd generation knowledge processing framework for cognition-enabled robotic agents
M Beetz, D Be▀ler, A Haidu, M Pomarlan, AK Bozcuoğlu, G Bartels
2018 IEEE International Conference on Robotics and Automation (ICRA), 512-519, 2018
582018
Acquiring task models for imitation learning through games with a purpose
L Kunze, A Haidu, M Beetz
2013 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2013
202013
Action recognition and interpretation from virtual demonstrations
A Haidu, M Beetz
2016 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2016
162016
Learning action failure models from interactive physics-based simulations
A Haidu, D Kohlsdorf, M Beetz
2015 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2015
152015
Open robotics research using web-based knowledge services
M Beetz, D Be▀ler, J Winkler, JH Worch, F Bßlint-BenczÚdi, G Bartels, ...
2016 IEEE International Conference on Robotics and Automation (ICRA), 5380-5387, 2016
132016
Cognition-enabled framework for mixed human-robot rescue teams
F Yazdani, G Kazhoyan, AK Bozcuoğlu, A Haidu, F Bßlint-BenczÚdi, ...
2018 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2018
102018
Learning task outcome prediction for robot control from interactive environments
A Haidu, D Kohlsdorf, M Beetz
2014 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2014
102014
Robots, pancakes, and computer games: designing serious games for robot imitation learning
B Walther-Franks, J Smeddinck, P Szmidt, A Haidu, M Beetz, R Malaka
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computingá…, 2015
62015
Automated models of human everyday activity based on game and virtual reality technology
A Haidu, M Beetz
2019 International Conference on Robotics and Automation (ICRA), 2606-2612, 2019
52019
KNOWROB-SIM: game engine-enabled knowledge processing for cognition-enabled robot control
A Haidu, D Be▀ler, AK Bozcuoglu, M Beetz
International conference on intelligent robots and systems (IROS), Madridá…, 2018
52018
Making Virtual Pancakes—Acquiring and Analyzing Data of Everyday Manipulation Tasks through Interactive Physics-based Simulations
L Kunze, A Haidu, M Beetz
35th German Conference on Artificial Intelligence September 24-27, 2012á…, 2012
22012
Cut & recombine: reuse of robot action components based on simple language instructions
M Tamosiunaite, MJ Aein, JM Braun, T Kulvicius, I Markievicz, ...
The International Journal of Robotics Research 38 (10-11), 1179-1207, 2019
12019
KnowRobSIM—Game Engine-Enabled Knowledge Processing Towards Cognition-Enabled Robot Control
A Haidu, D Be▀ler, AK Bozcuoğlu, M Beetz
2018 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2018
12018
Cut & recombine: reuse of robot action components based on simple language instructions
MJ Aein, A Haidu, D Chrysostomou, B Ridge, M Beetz, O Madsen, A Ude, ...
International journal of robotics research. London: Sage publications, 2019á…, 2019
2019
Towards Lifelong Object Learning by Integrating Situated Robot
J Young, V Basile, L Kunze, E Cabrio, N Hawes, N Hawes, L Kunze, ...
23rd European Conf. on Artificial Intelligence (ECAI {\textquoteright} 16) 100, 2014
2014
Learning Motion Parameterizations of Mobile Pick and Place Actions from Observing Humans in Virtual Environments
G Kazhoyan, A Hawkin, S Koralewski, A Haidu, M Beetz
The system can't perform the operation now. Try again later.
Articles 1–16