Elmar Eisemann
TitleCited byYear
Flash photography enhancement via intrinsic relighting
E Eisemann, F Durand
ACM transactions on graphics (TOG) 23 (3), 673-678, 2004
7192004
Gigavoxels: Ray-guided streaming for efficient and detailed voxel rendering
C Crassin, F Neyret, S Lefebvre, E Eisemann
Proceedings of the 2009 symposium on Interactive 3D graphics and games, 15-22, 2009
3292009
Interactive indirect illumination using voxel cone tracing: a preview
C Crassin, F Neyret, M Sainz, S Green, E Eisemann
Symposium on Interactive 3D Graphics and Games, 207-207, 2011
214*2011
Interactive indirect illumination using voxel cone tracing
C Crassin, F Neyret, M Sainz, S Green, E Eisemann
Computer Graphics Forum 30 (7), 1921-1930, 2011
1982011
Fast scene voxelization and applications
E Eisemann, X Décoret
Proceedings of the 2006 symposium on Interactive 3D graphics and games, 71-78, 2006
1642006
A perceptual model for disparity
P Didyk, T Ritschel, E Eisemann, K Myszkowski, HP Seidel
ACM Transactions on Graphics (TOG) 30 (4), 96, 2011
1242011
Single-pass GPU solid voxelization for real-time applications
E Eisemann, X Décoret
Proceedings of graphics interface 2008, 73-80, 2008
1242008
Automatic photo-to-terrain alignment for the annotation of mountain pictures
L Baboud, M Čadík, E Eisemann, HP Seidel
Computer Vision and Pattern Recognition (CVPR), 2011 IEEE Conference on, 41-48, 2011
972011
Approximated and user steerable tSNE for progressive visual analytics
N Pezzotti, BPF Lelieveldt, L van der Maaten, T Höllt, E Eisemann, ...
IEEE transactions on visualization and computer graphics 23 (7), 1739-1752, 2017
932017
Real-time shadows
E Eisemann, M Schwarz, U Assarsson, M Wimmer
AK Peters/CRC Press, 2016
932016
Real-time lens blur effects and focus control
S Lee, E Eisemann, HP Seidel
ACM Transactions on Graphics (TOG) 29 (4), 65, 2010
922010
Sample Based Visibility for Soft Shadows using Alias‐free Shadow Maps
E Sintorn, E Eisemann, U Assarsson
Computer Graphics Forum 27 (4), 1285-1292, 2008
832008
A reconfigurable camera add-on for high dynamic range, multispectral, polarization, and light-field imaging
A Manakov, J Restrepo, O Klehm, R Hegedus, E Eisemann, HP Seidel, ...
ACM Transactions on Graphics 32 (4), 47: 1-47: 14, 2013
762013
Deepeyes: Progressive visual analytics for designing deep neural networks
N Pezzotti, T Höllt, J Van Gemert, BPF Lelieveldt, E Eisemann, A Vilanova
IEEE transactions on visualization and computer graphics 24 (1), 98-108, 2018
702018
Temporal Coherence Methods in Real‐Time Rendering
D Scherzer, L Yang, O Mattausch, D Nehab, PV Sander, M Wimmer, ...
Computer Graphics Forum 31 (8), 2378-2408, 2012
69*2012
Depth-of-field rendering with multiview synthesis
S Lee, E Eisemann, HP Seidel
ACM Transactions on Graphics (TOG) 28 (5), 134, 2009
692009
A luminance-contrast-aware disparity model and applications
P Didyk, T Ritschel, E Eisemann, K Myszkowski, HP Seidel, W Matusik
ACM Transactions on Graphics (TOG) 31 (6), 184, 2012
682012
Perceptually‐motivated Real‐time Temporal Upsampling of 3D Content for High‐refresh‐rate Displays
P Didyk, E Eisemann, T Ritschel, K Myszkowski, HP Seidel
Computer Graphics Forum 29 (2), 713-722, 2010
552010
Physically-based real-time lens flare rendering
M Hullin, E Eisemann, HP Seidel, S Lee
ACM Transactions on Graphics (TOG) 30 (4), 108, 2011
542011
Adaptive Image-space Stereo View Synthesis.
P Didyk, T Ritschel, E Eisemann, K Myszkowski, HP Seidel
VMV, 299-306, 2010
542010
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Articles 1–20