Hannah R. Marston
Title
Cited by
Cited by
Year
Interactive videogame technologies to support independence in the elderly: A narrative review
HR Marston, ST Smith
GAMES FOR HEALTH: Research, Development, and Clinical Applications 1 (2 …, 2012
742012
ICT-based system to predict and prevent falls (iStoppFalls): results from an international multicenter randomized controlled trial
YJ Gschwind, S Eichberg, A Ejupi, H de Rosario, M Kroll, HR Marston, ...
European review of aging and physical activity 12 (1), 1-11, 2015
692015
ICT-based system to predict and prevent falls (iStoppFalls): study protocol for an international multicenter randomized controlled trial
YJ Gschwind, S Eichberg, HR Marston, A Ejupi, H de Rosario, M Kroll, ...
BMC geriatrics 14 (1), 1-13, 2014
692014
“Who doesn’t think about technology when designing urban environments for older people?” A case study approach to a proposed extension of the WHO’s age-friendly cities model
HR Marston, J van Hoof
International journal of environmental research and public health 16 (19), 3525, 2019
532019
Design recommendations for digital game design within an ageing society
HR Marston
Educational Gerontology 39 (2), 103-118, 2013
492013
Exploring user experience and technology acceptance for a fall prevention system: results from a randomized clinical trial and a living lab
DD Vaziri, K Aal, C Ogonowski, T Von Rekowski, M Kroll, HR Marston, ...
European review of aging and physical activity 13 (1), 1-9, 2016
482016
The importance of personal possessions for the development of a sense of home of nursing home residents
J Van Hoof, ML Janssen, CMC Heesakkers, W Van Kersbergen, ...
Journal of Housing for the Elderly 30 (1), 35-51, 2016
422016
Digital gaming perspectives of older adults: Content vs. interaction
HR Marston
Educational Gerontology 39 (3), 194-208, 2013
402013
The design of a purpose-built exergame for fall prediction and prevention for older people
HR Marston, A Woodbury, YJ Gschwind, M Kroll, D Fink, S Eichberg, ...
European review of aging and physical activity 12 (1), 1-12, 2015
392015
Technology use, adoption and behavior in older adults: Results from the iStoppFalls project
HR Marston, M Kroll, D Fink, H de Rosario, YJ Gschwind
Educational Gerontology 42 (6), 371-387, 2016
352016
Older adults as 21 st century game designers
HR Marston
The Computer Games Journal 1 (1), 90-102, 2012
352012
COVID-19 vs Social Isolation: the impact technology can have on communities, social connections and citizens
HR Marston, C Musselwhite, RA Hadley
The British Society of Gerontology, 2020
332020
Older adults’ perceptions of ICT: Main findings from the technology in later life (TILL) study
HR Marston, R Genoe, S Freeman, C Kulczycki, C Musselwhite
Healthcare 7 (3), 86, 2019
332019
Physically active leisure and the transition to retirement: The value of context
T Liechty, MR Genoe, HR Marston
Annals of Leisure Research 20 (1), 23-38, 2017
332017
Picture your nursing home: exploring the sense of home of older residents through photography
J Van Hoof, MM Verhagen, EJM Wouters, HR Marston, MD Rijnaard, ...
Journal of aging research 2015, 2015
302015
A scoping review of digital gaming research involving older adults aged 85 and older
HR Marston, S Freeman, KA Bishop, CL Beech
Games for health journal 5 (3), 157-174, 2016
252016
Gamification: Applications for health promotion and health information technology engagement
HR Marston, AK Hall
Handbook of research on holistic perspectives in gamification for clinical …, 2016
252016
Age-friendly cities in the Netherlands: An explorative study of facilitators and hindrances in the built environment and ageism in design
J van Hoof, J Dikken, SC Buttiġieġ, RFM van den Hoven, E Kroon, ...
Indoor and Built Environment 29 (3), 417-437, 2020
242020
E-leisure and older adults: findings from an international exploratory study
R Genoe, C Kulczycki, H Marston, S Freeman, C Musselwhite, ...
Therapeutic Recreation Journal 52 (1), 1-18, 2018
242018
Flow experience of older adults using the iStoppFalls exergame
HR Marston, M Kroll, D Fink, YJ Gschwind
Games and Culture 11 (1-2), 201-222, 2016
242016
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Articles 1–20