Game‐based feedback for educational multi‐user virtual environments D Charles, T Charles, M McNeill, D Bustard, M Black British Journal of Educational Technology 42 (4), 638-654, 2011 | 192 | 2011 |
An investigation of gamification typologies for enhancing learner motivation B Herbert, D Charles, A Moore, T Charles 2014 International Conference on Interactive Technologies and Games, 71-78, 2014 | 74 | 2014 |
Experiences of promoting student engagement through game-enhanced learning T Charles, D Bustard, M Black Serious games and edutainment applications, 425-445, 2011 | 73 | 2011 |
Virtual reality design for stroke rehabilitation D Charles, D Holmes, T Charles, S McDonough Biomedical Visualisation: Volume 6, 53-87, 2020 | 51 | 2020 |
Enhancing e-learning engagement using design patterns from computer games T McGinnis, DW Bustard, M Black, D Charles First International Conference on Advances in Computer-Human Interaction …, 2008 | 39 | 2008 |
Close range depth sensing cameras for virtual reality based hand rehabilitation D Charles, K Pedlow, S McDonough, K Shek, T Charles Journal of Assistive Technologies 8 (3), 138-149, 2014 | 28 | 2014 |
Using player and world representation techniques from computer games to improve student engagement D Charles, T Charles, M McNeill 2009 Conference in Games and Virtual Worlds for Serious Applications, 36-42, 2009 | 16 | 2009 |
An evaluation of the leap motion depth sensing camera for tracking hand and fingers motion in physical therapy D Charles, K Pedlow, S McDonough, K Shek, T Charles Interactive technologies and games conference 1, 2013 | 14 | 2013 |
GEL: A generic tool for game-enhanced learning DW Bustard, MM Black, T Charles, AA Moore, MET McKinney, P Moffett Proceedings of International Conference on Engineering Education, Belfast …, 2011 | 14 | 2011 |
Rapid development of games inspired metacognitive learning experiences using moodle and gamemaker D Charles, C Hanna, R Paul, T Charles Proceedings of the 6th European Conference on Games Based Learning, 93-101, 2012 | 8 | 2012 |
Enhanced e-learning engagement using game absorption techniques ELEGANT T Charles University of Ulster, 2010 | 2 | 2010 |
ELEGANT: Enhanced eLearning Engagement Using Game AbsorptioN Techniques T Charles, D Bustard, M Black Novel Approaches to Promoting Student Engagement, 11, 2008 | 2 | 2008 |
and Suzanne McDonough D Charles, D Holmes, T Charles Biomedical Visualisation: Volume 6 1235, 53, 2020 | | 2020 |
Novel Approaches to Promoting Student Engagement N Creaney, T Charles | | 2008 |