Kathrin Gerling
Kathrin Gerling
Assistant Professor, KU Leuven
Verified email at acm.org - Homepage
TitleCited byYear
Full-body motion-based game interaction for older adults
K Gerling, I Livingston, L Nacke, R Mandryk
CHI, 1873-1882, 2012
2482012
Exergame design for elderly users: the case study of SilverBalance
KM Gerling, J Schild, M Masuch
Proceedings of the 7th International Conference on Advances in Computer …, 2010
1562010
Tailoring persuasive health games to gamer type
R Orji, RL Mandryk, J Vassileva, KM Gerling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013
1442013
Designing and evaluating digital games for frail elderly persons
KM Gerling, FP Schulte, M Masuch
Proceedings of the 8th International Conference on Advances in Computer …, 2011
1222011
Effects of Balancing for Physical Abilities on Player Performance, Experience and Self-Esteem in Exergames
KM Gerling, M Miller, RL Mandryk, M Birk, J Smeddinck
CHI'14: Proceedings of the 2014 CHI Conference on Human Factors in Computing …, 2014
812014
Measuring the impact of game controllers on player experience in FPS games
KM Gerling, M Klauser, J Niesenhaus
Proceedings of the 15th International Academic MindTrek Conference …, 2011
532011
Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games
K Gerling, F Schulte, J Smeddinck, M Masuch
Entertainment Computing-ICEC 2012, 235-242, 2012
482012
When gaming is not suitable for everyone: Playtesting wii games with frail elderly
K Gerling, M Masuch
1st Workshop on Game Accessibility: Xtreme Interaction Design (GAXID’11), 2011
422011
KINECTWheels: Wheelchair-Accessible Motion-Based Game Interaction
KM Gerling, MR Kalyn, RL Mandryk
CHI 2013 Extended Abstracts, 2013
342013
Exploring the potential of gamification among frail elderly persons
KM Gerling, M Masuch
Proceedings of the CHI 2011 Workshop Gamification: Using Game Design …, 2011
342011
Long-term use of motion-based video games in care home settings
KM Gerling, RL Mandryk, C Linehan
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
332015
Exergaming for Elderly Persons: Analyzing Player Experience and Performance
KM Gerling, J Schild, M Masuch
Mensch & Computer 2011: überMEDIEN| ÜBERmorgen, 2011
282011
Exergaming for Elderly: Analyzing Player Experience and Performance
KM Gerling, J Schild, M Masuch
Mensh and Computer 2011: 11. Fachubergreifende Konferenz fur Interaktive un …, 2011
28*2011
Participatory design of therapeutic video games for young people with neurological vision impairment
J Waddington, C Linehan, K Gerling, K Hicks, TL Hodgson
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
272015
Designing and Evaluating Casual Health Games for Children and Teenagers with Cancer
K Gerling, A Fuchslocher, R Schmidt, N Krämer, M Masuch
Entertainment Computing–ICEC 2011, 198-209, 2011
272011
Is Movement Better? Comparing Sedentary and Motion-Based Game Controls for Older Adults
KM Gerling, KK Dergousoff, RL Mandryk
262013
The Effects of Embodied Persuasive Games on Player Attitudes Toward People Using Wheelchairs
KM Gerling, RL Mandryk, M Birk, M Miller, R Orji
CHI'14: Proceedings of the 2014 CHI Conference on Human Factors in Computing …, 2014
252014
Visual Complexity, Player Experience, Performance and Physical Exertion in Motion-Based Games for Older Adults
J Smeddinck, KM Gerling, S Tiemkeo
Proc. of ASSETS 2013, 0
25*
Wheelchair-based game design for older adults
KM Gerling, RL Mandryk, MR Kalyn
Proceedings of the 15th International ACM SIGACCESS Conference on Computers …, 2013
242013
How self-esteem shapes our interactions with play technologies
M Birk, R Mandryk, K Gerling, M Miller
ACM, 2015
232015
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