Kathrin Gerling
Kathrin Gerling
Assistant Professor, KU Leuven
Verified email at acm.org - Homepage
TitleCited byYear
Full-body motion-based game interaction for older adults
K Gerling, I Livingston, L Nacke, R Mandryk
CHI, 1873-1882, 2012
2682012
Tailoring persuasive health games to gamer type
R Orji, RL Mandryk, J Vassileva, KM Gerling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013
1742013
Exergame design for elderly users: the case study of SilverBalance
KM Gerling, J Schild, M Masuch
Proceedings of the 7th International Conference on Advances in Computer …, 2010
1652010
Designing and evaluating digital games for frail elderly persons
KM Gerling, FP Schulte, M Masuch
Proceedings of the 8th International Conference on Advances in Computer …, 2011
1342011
Effects of Balancing for Physical Abilities on Player Performance, Experience and Self-Esteem in Exergames
KM Gerling, M Miller, RL Mandryk, M Birk, J Smeddinck
CHI'14: Proceedings of the 2014 CHI Conference on Human Factors in Computing …, 2014
922014
Measuring the impact of game controllers on player experience in FPS games
KM Gerling, M Klauser, J Niesenhaus
Proceedings of the 15th International Academic MindTrek Conference …, 2011
612011
Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games
K Gerling, F Schulte, J Smeddinck, M Masuch
Entertainment Computing-ICEC 2012, 235-242, 2012
562012
When gaming is not suitable for everyone: Playtesting wii games with frail elderly
K Gerling, M Masuch
1st Workshop on Game Accessibility: Xtreme Interaction Design (GAXID’11), 2011
452011
Exploring the potential of gamification among frail elderly persons
KM Gerling, M Masuch
Proceedings of the CHI 2011 Workshop Gamification: Using Game Design …, 2011
372011
Long-term use of motion-based video games in care home settings
KM Gerling, RL Mandryk, C Linehan
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
362015
KINECTWheels: Wheelchair-Accessible Motion-Based Game Interaction
KM Gerling, MR Kalyn, RL Mandryk
CHI 2013 Extended Abstracts, 2013
362013
Exergaming for Elderly Persons: Analyzing Player Experience and Performance
KM Gerling, J Schild, M Masuch
Mensch & Computer 2011: überMEDIEN| ÜBERmorgen, 2011
312011
Exergaming for Elderly: Analyzing Player Experience and Performance
KM Gerling, J Schild, M Masuch
Mensh and Computer 2011: 11. Fachubergreifende Konferenz fur Interaktive un …, 2011
31*2011
Visual Complexity, Player Experience, Performance and Physical Exertion in Motion-Based Games for Older Adults
J Smeddinck, KM Gerling, S Tiemkeo
Proc. of ASSETS 2013, 0
31*
Participatory design of therapeutic video games for young people with neurological vision impairment
J Waddington, C Linehan, K Gerling, K Hicks, TL Hodgson
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
292015
The Effects of Embodied Persuasive Games on Player Attitudes Toward People Using Wheelchairs
KM Gerling, RL Mandryk, M Birk, M Miller, R Orji
CHI'14: Proceedings of the 2014 CHI Conference on Human Factors in Computing …, 2014
292014
Is Movement Better? Comparing Sedentary and Motion-Based Game Controls for Older Adults
KM Gerling, KK Dergousoff, RL Mandryk
292013
Designing and Evaluating Casual Health Games for Children and Teenagers with Cancer
K Gerling, A Fuchslocher, R Schmidt, N Krämer, M Masuch
Entertainment Computing–ICEC 2011, 198-209, 2011
292011
How self-esteem shapes our interactions with play technologies
M Birk, R Mandryk, K Gerling, M Miller
ACM, 2015
282015
Wheelchair-based game design for older adults
KM Gerling, RL Mandryk, MR Kalyn
Proceedings of the 15th International ACM SIGACCESS Conference on Computers …, 2013
272013
The system can't perform the operation now. Try again later.
Articles 1–20