Rina R. Wehbe
TitleCited byYear
The gamification user types hexad scale
GF Tondello, RR Wehbe, L Diamond, M Busch, A Marczewski, LE Nacke
Proceedings of the 2016 annual symposium on computer-human interaction in …, 2016
1322016
Time's up: studying leaderboards for engaging punctual behaviour
JP Costa, RR Wehbe, J Robb, LE Nacke
Proceedings of the First International Conference on Gameful Design …, 2013
402013
The collecting itself feels good: Towards collection interfaces for digital game objects
ZO Toups, NK Crenshaw, RR Wehbe, GF Tondello, LE Nacke
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
192016
EEG-based assessment of video and in-game learning
RR Wehbe, DL Kappen, D Rojas, M Klauser, B Kapralos, LE Nacke
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 667-672, 2013
162013
A framework and taxonomy of videogame playing preferences
GF Tondello, RR Wehbe, R Orji, G Ribeiro, LE Nacke
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2017
132017
Exploring social interaction in co-located multiplayer games
DL Kappen, J Gregory, D Stepchenko, RR Wehbe, LE Nacke
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 1119-1124, 2013
122013
Investigating the impact of cooperative communication mechanics on player performance in portal 2
D Vaddi, Z Toups, I Dolgov, RR Wehbe, L Nacke
Canadian Human-Computer Communications Society, 2016
102016
Towards understanding the importance of co-located gameplay
RR Wehbe, LE Nacke
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
92015
Vanishing Importance: Studying Immersive Effects of Game Audio Perception on Player Experiences in Virtual Reality
K Rogers, G Ribeiro, RR Wehbe, M Weber, LE Nacke
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
82018
Testing Incremental Difficulty Design in Platformer Games
RR Wehbe, ED Mekler, M Schaekermann, E Lank, LE Nacke
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017
72017
Towards a Personalized Playful Digital Wellness Assistant
GF Tondello, RR Wehbe, LE Nacke
Workshop on Personalization in Serious and Persuasive Games and Gami ed …, 2015
72015
Validating test chambers to study cooperative communication mechanics in Portal 2
D Vaddi, RR Wehbe, ZO Toups, SN Stahlke, R Koroluk, LE Nacke
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
62015
Understanding player attitudes towards digital game objects
GF Tondello, RR Wehbe, ZO Toups, LE Nacke, NK Crenshaw
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
62015
An Introduction to EEG Analysis Techniques and Brain-Computer Interfaces for Games User Researchers.
RR Wehbe, LE Nacke
DiGRA Conference, 2013
62013
Towards a Trait Model of Video Game Preferences
G Fortes Tondello, D Valtchanov, A Reetz, RR Wehbe, R Orji, LE Nacke
International Journal of Human–Computer Interaction 34 (8), 732-748, 2018
52018
Left them 4 dead: Perception of humans versus non-player character teammates in cooperative gameplay
RR Wehbe, E Lank, LE Nacke
Proceedings of the 2017 Conference on Designing Interactive Systems, 403-415, 2017
52017
ABOVE WATER: An Educational Game for Anxiety
RR Wehbe, DK Watson, GF Tondello, M Ganaba, M Stocco, A Lee, ...
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
42016
CHI PLAYGUE: A Networking Game of Emergent Sociality
GF Tondello, RR Wehbe, SN Stahlke, A Leo, R Koroluk, LE Nacke
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
42015
The Gamification User Types Hexad Scale
G Fortes Tondello, RR Wehbe, L Diamond, M Busch, A Marczewski, ...
ACM, 2016
2*2016
ABOVE WATER: Extending the Play Space for Health
RR Wehbe, DK Watson, GF Tondello, LE Nacke
Proceedings of the 2016 ACM International Conference on Interactive Surfaces …, 2016
12016
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