JM Dischler
JM Dischler
Verified email at unistra.fr
Title
Cited by
Cited by
Year
Simulating Fluid-Solid Interaction.
O Génevaux, A Habibi, JM Dischler
Graphics Interface 2003, 31-38, 2003
1292003
Texture particles
JM Dischler, K Maritaud, B Lévy, D Ghazanfarpour
Computer Graphics Forum 21 (3), 401-410, 2002
1082002
Ocean waves synthesis using a spectrum-based turbulence function
S Thon, JM Dischler, D Ghazanfarpour
Proceedings Computer Graphics International 2000, 65-72, 2000
872000
Dynamic Load Balancing for Parallel Volume Rendering.
S Marchesin, C Mongenet, JM Dischler
EGPGV@ EuroVis/EGVE, 43-50, 2006
772006
Corrosion: Simulating and rendering
S Merillou, JM Dischler, D Ghazanfarpour
Graphics interface 2001, 167-174, 2001
662001
Spectral analysis for automatic 3-d texture generation
D Ghazanfarpour, JM Dischler
Computers & Graphics 19 (3), 413-422, 1995
661995
Anisotropic solid texture synthesis using orthogonal 2D views
JM Dischler, D Ghazanfarpour, R Freydier
Computer Graphics Forum 17 (3), 87-95, 1998
621998
Generation of 3D texture using multiple 2D models analysis
D Ghazanfarpour, JM DISCHLER
Computer Graphics Forum 15 (3), 311-323, 1996
561996
Multi-GPU sort-last volume visualization.
S Marchesin, C Mongenet, JM Dischler
EGPGV@ Eurographics, 1-8, 2008
482008
A survey of 3d texturing
JM Dischler, D Ghazanfarpour
Computers & Graphics 25 (1), 135-151, 2001
482001
Hexahedral-dominant meshing
D Sokolov, N Ray, L Untereiner, B Lévy
ACM Transactions on Graphics (TOG) 35 (5), 1-23, 2016
472016
Surface scratches: measuring, modeling and rendering
S Mérillou, JM Dischler, D Ghazanfarpour
The Visual Computer 17 (1), 30-45, 2001
442001
Efficiently rendering macro geometric surface structures with bi-directional texture functions
JM Dischler
Eurographics Workshop on Rendering Techniques, 169-180, 1998
411998
Real-time high-quality view-dependent texture mapping using per-pixel visibility
D Porquet, JM Dischler, D Ghazanfarpour
Proceedings of the 3rd international conference on Computer graphics and …, 2005
382005
Local random-phase noise for procedural texturing
G Gilet, B Sauvage, K Vanhoey, JM Dischler, D Ghazanfarpour
ACM Transactions on Graphics (TOG) 33 (6), 1-11, 2014
362014
Second order pre-integrated volume rendering
JF El Hajjar, S Marchesin, JM Dischler, C Mongenet
2008 IEEE Pacific Visualization Symposium, 9-16, 2008
342008
Interactive image-based modeling of macrostructured textures
JM Dischler, D Ghazanfarpour
IEEE Computer Graphics and Applications 19 (1), 66-74, 1999
341999
Hybrid rendering of dynamic heightfields using ray-casting and mesh rasterization.
L Ammann, O Génevaux, JM Dischler
Graphics Interface, 161-168, 2010
302010
Per-pixel opacity modulation for feature enhancement in volume rendering
S Marchesin, JM Dischler, C Mongenet
IEEE transactions on visualization and computer graphics 16 (4), 560-570, 2010
292010
A procedural description of geometric textures by spectral and spatial analysis of profiles
JM Dischler, D Ghazanfarpour
Computer Graphics Forum 16 (3), C129-C139, 1997
291997
The system can't perform the operation now. Try again later.
Articles 1–20