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Nicolas A. Barriga
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Evaluating real-time strategy game states using convolutional neural networks
M Stanescu, NA Barriga, A Hess, M Buro
2016 IEEE Conference on Computational Intelligence and Games (CIG), 1-7, 2016
762016
The gemini planet imager: integration and status
BA Macintosh, A Anthony, J Atwood, N Barriga, B Bauman, K Caputa, ...
Ground-based and Airborne Instrumentation for Astronomy IV 8446, 648-656, 2012
642012
Combining Strategic Learning and Tactical Search in Real-Time Strategy Games
NA Barriga, M Stanescu, M Buro
AAAI Conference on Artificial Intelligence and Interactive Digitalá…, 2017
572017
The first microrts artificial intelligence competition
S Onta˝ˇn, NA Barriga, CR Silva, RO Moraes, LHS Lelis
AI Magazine 39 (1), 75-83, 2018
442018
Hierarchical adversarial search applied to real-time strategy games
M Stanescu, N Barriga, M Buro
Proceedings of the AAAI Conference on Artificial Intelligence andá…, 2014
442014
Game Tree Search Based on Non-Deterministic Action Scripts in Real-Time Strategy Games
NA Barriga, M Stanescu, M Buro
IEEE Transactions on Games 10 (1), 69-77, 2017
432017
Puppet search: Enhancing scripted behavior by look-ahead search with applications to real-time strategy games
N Barriga, M Stanescu, M Buro
Proceedings of the AAAI Conference on Artificial Intelligence andá…, 2015
412015
A Short Introduction to Procedural Content Generation Algorithms for Videogames
NA Barriga
International Journal on Artificial Intelligence Tools 28 (2), 2019
402019
Using Lanchester attrition laws for combat prediction in StarCraft
M Stanescu, N Barriga, M Buro
Proceedings of the AAAI Conference on Artificial Intelligence andá…, 2015
382015
Improving RTS Game AI by Supervised Policy Learning, Tactical Search, and Deep Reinforcement Learning
NA Barriga, M Stanescu, F Besoain, M Buro
IEEE Computational Intelligence Magazine 14 (3), 8-18, 2019
292019
Prevention of HIV and Other Sexually Transmitted Infections by Geofencing and Contextualized Messages With a Gamified App, UBESAFE: Design and Creation Study
A Perez-Navarro, F Besoain, C Jaques Avi˝ˇ, JA CaylÓ, NA Barriga, ...
JMIR mHealth and uHealth 8 (3), 2020
202020
Exploring dynamic difficulty adjustment in videogames
GK Sepulveda, F Besoain, NA Barriga
2019 IEEE CHILEAN Conference on Electrical, Electronics Engineeringá…, 2019
192019
Parallel UCT search on GPUs
NA Barriga, M Stanescu, M Buro
2014 IEEE Conference on Computational Intelligence and Games, 1-7, 2014
162014
Building placement optimization in real-time strategy games
N Barriga, M Stanescu, M Buro
Proceedings of the AAAI Conference on Artificial Intelligence andá…, 2014
162014
Combining Scripted Behavior with Game Tree Search for Stronger, More Robust Game AI
NA Barriga, M Stanescu, M Buro
Game AI Pro 3: Collected Wisdom of Game AI Professionals, 2017
102017
Introducing hierarchical adversarial search, a scalable search procedure for real-time strategy games
M Stanescu, NA Barriga, M Buro
ECAI 2014, 1099-1100, 2014
82014
First year of ALMA site software deployment: Where everything comes together
V Gonzßlez, M Mora, R Araya, D Arredondo, M Bartsch, P Burgos, J Ibsen, ...
Observatory Operations: Strategies, Processes, and Systems III 7737, 510-517, 2010
72010
Software regression testing: practical experience at the alma test facility
B Lopez, R Araya, N Barriga, P Burgos, S Harrington, T Juerges, J Kern, ...
Proceedings of SPIE 7019, 70192X, 2008
62008
Artificial Intelligence and Mobile Programming Courses for a Video Game Development Program in Chile
NA Barriga, F Besoain
Computing in Science & Engineering, 2020
52020
Combat Outcome Prediction for RTS Games
M Stanescu, NA Barriga, M Buro
Game AI Pro 3: Collected Wisdom of Game AI Professionals, 2017
52017
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