Retro‐Computing Community Sites and the Museum H Stuckey, M Swalwell Handbook of digital games, 523-547, 2014 | 38 | 2014 |
Fans and videogames: histories, fandom, archives M Swalwell, A Ndalianis, H Stuckey Taylor & Francis, 2017 | 36 | 2017 |
The popular memory archive: Collecting and exhibiting player culture from the 1980s H Stuckey, M Swalwell, A Ndalianis Making the History of Computing Relevant: IFIP WG 9.7 International …, 2013 | 33 | 2013 |
Remembering & exhibiting games past: The popular memory archive H Stuckey, M Swalwell, A Ndalianis, D De Vries Transactions of the Digital Games Research Association 2 (1), 2015 | 25 | 2015 |
Exhibiting The Hobbit: A tale of memories and microcomputers H Stuckey Kinephanos. Revue d'études des médias et de culture populaire, 90-104, 2014 | 16 | 2014 |
Remembrance of games past: the popular memory archive H Stuckey, M Swalwell, A Ndalianis, D de Vries Proceedings of The 9th Australasian Conference on Interactive Entertainment …, 2013 | 16 | 2013 |
What retrogamers can teach the museum H Stuckey, N Richardson, M Swalwell, D De Vries MWA2015: Museums and the Web Asia, 2015 | 14 | 2015 |
Play on Display: The exhibition of videogames in the museum H Stuckey Australia: Swinburne University of Technology, 2010 | 7 | 2010 |
Angela Ndalianis, eds. 2017 M Swalwell, H Stuckey Fans and Videogames: Histories, Fandom, Archives, 0 | 6 | |
Transitioning to the Digital: Run5 Magazine as Archive and Account of SSG’s Dialogue with Wargamers in the 1980s H Stuckey Fans and Videogames, 38-56, 2017 | 4 | 2017 |
The Curious World of The Hobbit H Stuckey Well Played, 90, 2017 | 2 | 2017 |
Remembering Australian videogames of the 1980 s: what museums can learn from retro gamer communities about the curation of game history H Stuckey Remembering Australian videogames of the 1980 s: what museums can learn from …, 2016 | 2 | 2016 |
Popular memory archive D de Vries, A Ndalianis, H Stuckey, M Swalwell | 2 | 2013 |
Play on Display: The videogame collective and musuem culture H Stuckey The Design Collective: An Approach to Practice, 87-102, 2012 | 2 | 2012 |
Archiving Australian Media Arts: A Project Overview M Swalwell, H Stuckey, D de Vries, C Moya, C Cranmer, S Frost, ... Preservation, Digital Technology & Culture 51 (4), 155-166, 2022 | 1 | 2022 |
ABC television series: introduction.-Includes text of television programme The Changing Face of Australian Cities and stills H Stuckey Transition (Collingwood, Vic), 132-155, 1992 | 1 | 1992 |
Preserving and Emulating Australian Made Videogames of the 1990s H Stuckey, C Moya, M Swalwell, D de Vries | | 2024 |
RADICAL UTOPIA: An Archaeology of a Creative City H Edquist, H Stuckey RADICAL UTOPIA: An Archaeology of a Creative City, 2023 | | 2023 |
3 Transitioning to the Digital H Stuckey Fans and Videogames: Histories, Fandom, Archives, 2017 | | 2017 |
online archive exhibition M Swalwell, H Stuckey, D Jo Memory and Microcomputing, 2016 | | 2016 |