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Walter R. Boot
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The effects of video game playing on attention, memory, and executive control
WR Boot, AF Kramer, DJ Simons, M Fabiani, G Gratton
Acta psychologica 129 (3), 387-398, 2008
12502008
Can training in a real-time strategy video game attenuate cognitive decline in older adults?
C Basak, WR Boot, MW Voss, AF Kramer
Psychology and aging 23 (4), 765, 2008
11292008
Do “brain-training” programs work?
DJ Simons, WR Boot, N Charness, SE Gathercole, CF Chabris, ...
Psychological Science in the Public Interest 17 (3), 103-186, 2016
10522016
Aging and information technology use: Potential and barriers
N Charness, WR Boot
Current directions in psychological science 18 (5), 253-258, 2009
7062009
The pervasive problem with placebos in psychology: Why active control groups are not sufficient to rule out placebo effects
WR Boot, DJ Simons, C Stothart, C Stutts
Perspectives on Psychological Science 8 (4), 445-454, 2013
6242013
Do action video games improve perception and cognition?
WR Boot, DP Blakely, DJ Simons
Frontiers in psychology 2, 226, 2011
5812011
Improving social support for older adults through technology: Findings from the PRISM randomized controlled trial
SJ Czaja, WR Boot, N Charness, WA Rogers, J Sharit
The Gerontologist 58 (3), 467-477, 2018
2632018
Visual skills in airport-security screening
JS McCarley, AF Kramer, CD Wickens, ED Vidoni, WR Boot
Psychological science 15 (5), 302-306, 2004
2612004
Video games as a means to reduce age-related cognitive decline: attitudes, compliance, and effectiveness
WR Boot, M Champion, DP Blakely, T Wright, DJ Souders, N Charness
Frontiers in psychology 4, 31, 2013
1962013
Striatal volume predicts level of video game skill acquisition
KI Erickson, WR Boot, C Basak, MB Neider, RS Prakash, MW Voss, ...
Cerebral Cortex 20 (11), 2522-2530, 2010
1772010
Perceptual-cognitive expertise in elite volleyball players
H Alves, MW Voss, WR Boot, A Deslandes, V Cossich, JI Salles, ...
Frontiers in psychology 4, 36, 2013
1692013
Technology adoption by older adults: findings from the PRISM trial
TL Mitzner, J Savla, WR Boot, J Sharit, N Charness, SJ Czaja, WA Rogers
The Gerontologist 59 (1), 34-44, 2019
1622019
Computer proficiency questionnaire: assessing low and high computer proficient seniors
WR Boot, N Charness, SJ Czaja, J Sharit, WA Rogers, AD Fisk, T Mitzner, ...
The Gerontologist 55 (3), 404-411, 2015
1622015
Effects of training strategies implemented in a complex videogame on functional connectivity of attentional networks
MW Voss, RS Prakash, KI Erickson, WR Boot, C Basak, MB Neider, ...
Neuroimage 59 (1), 138-148, 2012
1372012
Transfer of skill engendered by complex task training under conditions of variable priority
WR Boot, C Basak, KI Erickson, M Neider, DJ Simons, M Fabiani, ...
Acta psychologica 135 (3), 349-357, 2010
1172010
A new tool for assessing mobile device proficiency in older adults: the mobile device proficiency questionnaire
NA Roque, WR Boot
Journal of Applied Gerontology 37 (2), 131-156, 2018
1142018
Learning to multitask: effects of video game practice on electrophysiological indices of attention and resource allocation
EL Maclin, KE Mathewson, KA Low, WR Boot, AF Kramer, M Fabiani, ...
Psychophysiology 48 (9), 1173-1183, 2011
1142011
Regional differences in brain volume predict the acquisition of skill in a complex real-time strategy videogame
C Basak, MW Voss, KI Erickson, WR Boot, AF Kramer
Brain and cognition 76 (3), 407-414, 2011
1072011
Improving the safety of aging road users: a mini-review
WR Boot, C Stothart, N Charness
Gerontology 60 (1), 90-96, 2014
992014
Attention capture is modulated in dual-task situations
WR Boot, JR Brockmole, DJ Simons
Psychonomic bulletin & review 12 (4), 662-668, 2005
992005
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Articles 1–20