Dilrukshi Gamage
Title
Cited by
Cited by
Year
Quality of MOOCs: A review of literature on effectiveness and quality aspects
D Gamage, S Fernando, I Perera
IEEE 8th International Conference on Ubi-Media Computing (UMEDIA), 2015, 224-229, 2015
452015
Boomerang: Rebounding the consequences of reputation feedback on crowdsourcing platforms
SNS Gaikwad, D Morina, A Ginzberg, C Mullings, S Goyal, D Gamage, ...
Proceedings of the 29th Annual Symposium on User Interface Software and …, 2016
352016
Daemo: A self-governed crowdsourcing marketplace
S Gaikwad, D Morina, R Nistala, M Agarwal, A Cossette, R Bhanu, ...
Adjunct proceedings of the 28th annual ACM symposium on user interface …, 2015
342015
Crowd guilds: Worker-led reputation and feedback on crowdsourcing platforms
ME Whiting, D Gamage, SNS Gaikwad, A Gilbee, S Goyal, A Ballav, ...
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative …, 2017
302017
A Framework to analyze effectiveness of eLearning in MOOC: Learners perspective
D Gamage, I Perera, S Fernando
2015 8th International Conference on Ubi-Media Computing (UMEDIA), 236-241, 2015
232015
Factors leading to an effective MOOC from participiants perspective
D Gamage, S Fernando, I Perera
2015 8th International Conference on Ubi-Media Computing (UMEDIA), 230-235, 2015
222015
Revolutionizing modern education through meaningful e-learning implementation
BH Khan
IGI Global, 2016
152016
Improving assessment on MOOCs through peer identification and aligned incentives
D Gamage, ME Whiting, T Rajapakshe, H Thilakarathne, I Perera, ...
Proceedings of the Fourth (2017) ACM Conference on Learning@ Scale, 315-318, 2017
132017
The daemo crowdsourcing marketplace
SNS Gaikwad, ME Whiting, D Gamage, CA Mullings, D Majeti, S Goyal, ...
Companion of the 2017 ACM conference on computer supported cooperative work …, 2017
122017
EVALUATING EFFECTIVENESS OF MOOCS USING EMPIRICAL TOOLS: LEARNERS PERSPECTIVE
D Gamage, I Perera, S Fernando
INTED2016 Proceedings, 8310-8319, 2016
92016
Factors affecting to effective eLearning: Learners Perspective
PI Gamage D, Fernando S
Scientific Research Journal (Scirj) 2 (V), 42-48, 2014
92014
Effectiveness of eleaming: Grounded theory approach
D Gamage, S Femando, I Perera
2015 Moratuwa Engineering Research Conference (MERCon), 336-341, 2015
72015
Engaging interactivity in eLearning: Review of practices and challenges in Sri Lanka
D Gamage, F Shantha
National Information Technology Conference, 40-49, 2012
72012
Effective eLearning through MOOC: Lessons learnt in selecting a MOOC
D GAMAGE, S FERNANDO, I PERERA
22nd International Conference on Computers in Education, ICCE 2014, 388-390, 2014
62014
To MOOC or Not to MOOC, That Is the Problem: A Learner's Perspective
D Gamage, S Fernando, I Perera
Revolutionizing Modern Education through Meaningful E-Learning …, 2016
52016
Prototype tasks: Improving crowdsourcing results through rapid, iterative task design
S Gaikwad, N Chhibber, V Sehgal, A Ballav, C Mullings, A Nasser, ...
arXiv preprint arXiv:1707.05645, 2017
42017
others. 2016. Crowd guilds: Worker-led reputation and feedback on crowdsourcing platforms
ME Whiting, D Gamage, SS Gaikwad, A Gilbee, S Goyal, A Ballav, ...
arXiv preprint arXiv:1611.01572 10 (2998181.2998234), 2016
42016
Designing a constitution for a self-governing crowdsourcing marketplace
ME Whiting, D Gamage, S Goyal, A GILBEE, D MAJETI, ...
Collective Intelligence Conference, Brooklyn, NY, USA, 15-16, 2017
22017
Snehalkumar (Neil) S Gaikwad
ME Whiting, D Gamage
Gilbee, A., Goyal, S., Ballav, A., Majeti, D., Chhibber, N., Richmond-Fuller …, 2017
22017
et almbox. 2016. Crowd guilds: Worker-led reputation and feedback on crowdsourcing platforms
ME Whiting, D Gamage, SS Gaikwad, A Gilbee, S Goyal, A Ballav, ...
arXiv preprint arXiv:1611.01572 10 (2998181.2998234), 2016
22016
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