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Alexander Dockhorn
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Introducing the hearthstone-AI competition
A Dockhorn, S Mostaghim
arXiv preprint arXiv:1906.04238, 2019
41*2019
TAG: A Tabletop Games Framework.
RD Gaina, M Balla, A Dockhorn, R Montoliu, DP Liebana
AIIDE Workshops, 2020
302020
Forward model approximation for general video game learning
A Dockhorn, D Apeldoorn
2018 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2018
292018
An alternating optimization approach based on hierarchical adaptations of dbscan
A Dockhorn, C Braune, R Kruse
2015 IEEE Symposium Series on Computational Intelligence, 749-755, 2015
272015
Predicting opponent moves for improving hearthstone ai
A Dockhorn, M Frick, Ü Akkaya, R Kruse
International Conference on Information Processing and Management of …, 2018
232018
A local approach to forward model learning: Results on the game of life game
SM Lucas, A Dockhorn, V Volz, C Bamford, RD Gaina, I Bravi, ...
2019 IEEE Conference on Games (CoG), 1-8, 2019
222019
STRATEGA: A General Strategy Games Framework.
A Dockhorn, JH Grueso, D Jeurissen, DP Liebana
AIIDE Workshops, 1-7, 2020
182020
Choosing representation, mutation, and crossover in genetic algorithms
A Dockhorn, S Lucas
IEEE computational intelligence magazine 17 (4), 52-53, 2022
172022
Generating diverse and competitive play-styles for strategy games
D Perez-Liebana, C Guerrero-Romero, A Dockhorn, L Xu, J Hurtado, ...
2021 IEEE Conference on Games (CoG), 1-8, 2021
172021
Learning local forward models on unforgiving games
A Dockhorn, SM Lucas, V Volz, I Bravi, RD Gaina, D Perez-Liebana
2019 IEEE Conference on Games (CoG), 1-4, 2019
152019
A decision heuristic for Monte Carlo tree search doppelkopf agents
A Dockhorn, C Doell, M Hewelt, R Kruse
2017 IEEE Symposium Series on Computational Intelligence (SSCI), 1-8, 2017
142017
Autorl hyperparameter landscapes
A Mohan, C Benjamins, K Wienecke, A Dockhorn, M Lindauer
arXiv preprint arXiv:2304.02396, 2023
132023
Design and implementation of TAG: a tabletop games framework
RD Gaina, M Balla, A Dockhorn, R Montoliu, D Perez-Liebana
arXiv preprint arXiv:2009.12065, 2020
132020
Variable density based clustering
A Dockhorn, C Braune, R Kruse
2016 IEEE Symposium Series on Computational Intelligence (SSCI), 1-8, 2016
122016
Game state and action abstracting monte carlo tree search for general strategy game-playing
A Dockhorn, J Hurtado-Grueso, D Jeurissen, L Xu, D Perez-Liebana
2021 IEEE Conference on Games (CoG), 1-8, 2021
112021
Exception-tolerant hierarchical knowledge bases for forward model learning
D Apeldoorn, A Dockhorn
IEEE Transactions on Games 13 (3), 249-262, 2020
112020
Portfolio search and optimization for general strategy game-playing
A Dockhorn, J Hurtado-Grueso, D Jeurissen, L Xu, D Perez-Liebana
2021 IEEE Congress on Evolutionary Computation (CEC), 2085-2092, 2021
102021
Combining cooperative and adversarial coevolution in the context of pac-man
A Dockhorn, R Kruse
2017 IEEE Conference on Computational Intelligence and Games (CIG), 60-67, 2017
102017
Elastic monte carlo tree search with state abstraction for strategy game playing
L Xu, J Hurtado-Grueso, D Jeurissen, DP Liebana, A Dockhorn
2022 IEEE Conference on Games (CoG), 369-376, 2022
92022
Model decomposition for forward model approximation
A Dockhorn, T Tippelt, R Kruse
2018 IEEE Symposium Series on Computational Intelligence (SSCI), 1751-1757, 2018
92018
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