A Spectrum of Audience Interactivity for Entertainment Domains A Striner, S Azad, C Martens International Conference on Interactive Digital Storytelling (ICIDS), 2019 | 19 | 2019 |
Mixed reality meets procedural content generation in video games S Azad, C Saldanha, CH Gan, M Riedl Proceedings of the AAAI Conference on Artificial Intelligence and …, 2016 | 14 | 2016 |
Villanelle: Towards Authorable Autonomous Characters in Interactive Narrative C Martens, O Iqbal, S Azad, M Ingling, A Mosolf, E McCamey, J Timmer Proceedings of the 2018 AAAI WICED/INT Workshop, Edmonton, Canada, 2018, 2018 | 13 | 2018 |
Knowledge extraction and annotation for cross-domain textual case-based reasoning in biologically inspired design S Rugaber, S Bhati, V Goswami, E Spiliopoulou, S Azad, S Koushik, ... Case-Based Reasoning Research and Development: 24th International Conference …, 2016 | 13 | 2016 |
Lyra: Simulating believable opinionated virtual characters S Azad, C Martens Proceedings of the AAAI conference on artificial intelligence and …, 2019 | 10 | 2019 |
Little computer people: A survey and taxonomy of simulated models of social interaction S Azad, C Martens Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-30, 2021 | 9 | 2021 |
Scheduling Live Interactive Narratives with Mixed-Integer Linear Programming S Azad, J Xu, H Yu, B Li Thirteenth AAAI Conference on Artificial Intelligence and Interactive …, 2017 | 9 | 2017 |
Procedural Level Generation for Augmented Reality Games S Azad, C Saldanha, CH Gan, MO Riedl AAAI Conference on Artificial Intelligence and Interactive Digital …, 2016 | 6 | 2016 |
Addressing the Elephant in the Room: Opinionated Virtual Characters. S Azad, C Martens AIIDE Workshops, 2018 | 3 | 2018 |
Anthology: a social simulation framework S Azad, J Wellnitz, L Garcia, C Martens Proceedings of the AAAI Conference on Artificial Intelligence and …, 2022 | 1 | 2022 |
Clockwork: A Discrete Event and Agent-Based Social Simulation Framework S Azad, D Beymer, A Pillai, T Zimmerman, E Seabolt, H Bulu, CM Potts, ... | | 2023 |
Designing a Combined World and Story Procedural Content Generation Engine B Lech, S Azad, J Welnitz, J Jonasson, C Martens Proceedings of the 2021 AAAI AIIDE Workshop on Experimental AI in Games (EXAG), 2021 | | 2021 |
Intertwining World and Narrative Generation for a Mobile Role-playing Game J Jonasson, B Lech, S Azad, C Martens Proceedings of the 2021 AAAI AIIDE Workshop on Experimental AI in Games (EXAG), 2021 | | 2021 |
Towards generating narratives for the real world S Azad Proceedings of the AAAI Conference on Artificial Intelligence and …, 2018 | | 2018 |