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Daniel Gardner
Daniel Gardner
Robert Gordon University - School of Computing
Verified email at rgu.ac.uk - Homepage
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Cited by
Cited by
Year
Chat speed op pogchamp: Practices of coherence in massive twitch chat
C Ford, D Gardner, LE Horgan, C Liu, AM Tsaasan, B Nardi, J Rickman
Proceedings of the 2017 CHI conference extended abstracts on human factors …, 2017
1532017
Dynamic demographics: lessons from a large-scale census of performative possibilities in games
DL Gardner, TJ Tanenbaum
Proceedings of the 2018 CHI Conference on human factors in computing systems …, 2018
242018
Skins for sale: Linking player identity, representation, and purchasing practices
A Reza, S Chu, Z Khan, A Nedd, A Castillo, D Gardner
Information in Contemporary Society: 14th International Conference …, 2019
222019
Having skin in the game: How players purchase representation in games
A Reza, S Chu, A Nedd, D Gardner
Convergence 28 (6), 1621-1642, 2022
152022
I like the way the skin looks": Player perspectives on aesthetic appeal and self-representation with video game" Skins
A Reza, A Nedd, S Chu, A Castillo, Z Khan, DL Gardner
iConference 2020 Proceedings, 2020
12*2020
At the edge: periludic elements in game studies
DL Gardner, TJ Tanenbaum
Game Studies 21 (4), 2021
102021
Overcoming the Barriers to Teaching Teamwork to Undergraduates in STEM
GR Goldsmith, ML Aiken, HM Camarillo-Abad, K Diki, DL Gardner, ...
CBE—Life Sciences Education 23 (2), es2, 2024
42024
Keepin'it real about race in HCI
ADR Smith, AA Garcia, I Arawjo, A Bennett, K Braswell, B Dosono, ...
Interactions 28 (5), 28-33, 2021
32021
Thresholds of interpretation: Interfaces on the periphery of gameplay
DL Gardner
University of California, Irvine, 2021
32021
Exploring the perceptions of race on video game covers
T Nguyen, N Khan, A Berardi, S Corvite, C Norman, DL Gardner
iConference 2020 Proceedings, 2020
32020
Gaming with the subaltern: Workshop on diversity and inclusion in games
CJ Passmore, RL Mandryk, S Schoemann, D Gardner, C MacArthur, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
32018
The access control double bind: How everyday interfaces regulate access and privacy, enable surveillance, and enforce identity
DL Gardner, TJ Tanenbaum
Convergence 30 (3), 1186-1218, 2024
22024
First Impressions: Effects of Representation on Video Game Covers
D Gardner, S Corvite
Conference Proceedings of DiGRA 2023 Conference: Limits and Margins of Games …, 2023
22023
Prosthetic Metaphors, Rejection, and Representation in Games
D Gardner, K Hacker
Abstract Proceedings of DiGRA 2022 Conference: Bringing Worlds Together 2022, 2022
22022
Teaching pervasive game design in a zombie apocalypse
TJ Tanenbaum, D Gardner, M Cowling
Extended Abstracts Publication of the Annual Symposium on Computer-Human …, 2017
22017
Piecing Together Performance: Collaborative, Participatory Research-Through-Design for Better Diversity in Games
DL Gardner, LA Boyd, RT Gardner
IEEE Transactions on Games, 2024
12024
Chalk, props, and costumes: Two exercises for teaching pervasive game design
J Tanenbaum, D Gardner, M Cowling
CQUniversity, 2017
2017
Gatekeeping Games: A Topographic Consideration of Para-Ludic Borderlands
D Gardner
Abstract Proceedings of DiGRA/FDG 2016 Conference, 2016
2016
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