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Daniel Gardner
Daniel Gardner
Robert Gordon University - School of Computing
Verified email at rgu.ac.uk - Homepage
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Cited by
Cited by
Year
Chat speed op pogchamp: Practices of coherence in massive twitch chat
C Ford, D Gardner, LE Horgan, C Liu, AM Tsaasan, B Nardi, J Rickman
Proceedings of the 2017 CHI conference extended abstracts on human factors …, 2017
1412017
Dynamic demographics: lessons from a large-scale census of performative possibilities in games
DL Gardner, TJ Tanenbaum
Proceedings of the 2018 CHI Conference on human factors in computing systems …, 2018
222018
Skins for sale: Linking player identity, representation, and purchasing practices
A Reza, S Chu, Z Khan, A Nedd, A Castillo, D Gardner
Information in Contemporary Society: 14th International Conference …, 2019
202019
Having skin in the game: How players purchase representation in games
A Reza, S Chu, A Nedd, D Gardner
Convergence 28 (6), 1621-1642, 2022
122022
I like the way the skin looks": Player perspectives on aesthetic appeal and self-representation with video game" Skins
A Reza, A Nedd, S Chu, A Castillo, Z Khan, DL Gardner
iConference 2020 Proceedings, 2020
11*2020
At the edge: periludic elements in game studies
DL Gardner, TJ Tanenbaum
Game Studies 21 (4), 2021
102021
Keepin'it real about race in HCI
ADR Smith, AA Garcia, I Arawjo, A Bennett, K Braswell, B Dosono, ...
Interactions 28 (5), 28-33, 2021
32021
Thresholds of interpretation: Interfaces on the periphery of gameplay
DL Gardner
University of California, Irvine, 2021
32021
Exploring the perceptions of race on video game covers
T Nguyen, N Khan, A Berardi, S Corvite, C Norman, DL Gardner
iConference 2020 Proceedings, 2020
32020
Gaming with the subaltern: Workshop on diversity and inclusion in games
CJ Passmore, RL Mandryk, S Schoemann, D Gardner, C MacArthur, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
32018
Prosthetic Metaphors, Rejection, and Representation in Games
D Gardner, K Hacker
Abstract Proceedings of DiGRA 2022 Conference: Bringing Worlds Together 2022, 2022
22022
Teaching pervasive game design in a zombie apocalypse
TJ Tanenbaum, D Gardner, M Cowling
Extended Abstracts Publication of the Annual Symposium on Computer-Human …, 2017
22017
Overcoming the Barriers to Teaching Teamwork to Undergraduates in STEM
GR Goldsmith, ML Aiken, HM Camarillo-Abad, K Diki, DL Gardner, ...
CBE—Life Sciences Education 23 (2), es2, 2024
12024
First Impressions: Effects of Representation on Video Game Covers
D Gardner, S Corvite
Conference Proceedings of DiGRA 2023 Conference: Limits and Margins of Games …, 2023
12023
The access control double bind: How everyday interfaces regulate access and privacy, enable surveillance, and enforce identity
DL Gardner, TJ Tanenbaum
Convergence, 13548565231193706, 2023
12023
Piecing Together Performance: Collaborative, Participatory Research-Through-Design for Better Diversity in Games
DL Gardner, LA Boyd, RT Gardner
IEEE Transactions on Games, 2024
2024
Chalk, props, and costumes: Two exercises for teaching pervasive game design
J Tanenbaum, D Gardner, M Cowling
CQUniversity, 2017
2017
Gatekeeping Games: A Topographic Consideration of Para-Ludic Borderlands
D Gardner
Abstract Proceedings of DiGRA/FDG 2016 Conference, 2016
2016
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