Mark Doughty
TitleCited byYear
Who is on your sofa?: TV audience communities and second screening social networks
M Doughty, D Rowland, S Lawson
Proceedings of the 10th European conference on Interactive tv and video, 79-86, 2012
1312012
Co-viewing live TV with digital backchannel streams
M Doughty, D Rowland, S Lawson
Proceedings of the 9th European Conference on Interactive TV and Video, 141-144, 2011
632011
There's a monster in my kitchen: using aversive feedback to motivate behaviour change
B Kirman, C Linehan, S Lawson, D Foster, M Doughty
CHI'10 Extended Abstracts on Human Factors in Computing Systems, 2685-2694, 2010
582010
Computer game technology as a tool for participatory design
C O’Coill, M Doughty
CUMINCAD, 2004
282004
Blowtooth: pervasive gaming in unique and challenging environments
C Linehan, B Kirman, S Lawson, M Doughty
CHI'10 Extended Abstracts on Human Factors in Computing Systems, 2695-2704, 2010
272010
Tagliatelle: social tagging to encourage healthier eating.
C Linehan, M Doughty, S Lawson, B Kirman, P Olivier, P Moynihan
Proceedings of the 28th of the International Conference Extended Abstracts …, 2010
212010
Thereʼs no ʻIʼ in ʻEmergency Management Team: ʼ Designing and evaluating a serious game for training emergency managers in group decision making skills
C Linehan, S Lawson, M Doughty, B Kirman
Proceedings of the 39th Conference of the Society for the Advancement of …, 2009
212009
Developing a serious game to evaluate and train group decision making skills
C Linehan, S Lawson, M Doughty, B Kirman
Proceedings of the 13th international MindTrek conference: Everyday Life in …, 2009
202009
Tabletop prototyping of serious games for'soft skills' training
C Linehan, S Lawson, M Doughty
2009 Conference in Games and Virtual Worlds for Serious Applications, 182-185, 2009
192009
Disinhibited abuse of othered communities by second-screening audiences
M Doughty, S Lawson, C Linehan, D Rowland, L Bennett
Proceedings of the ACM International Conference on Interactive Experiences …, 2014
122014
Online gaming and web-based communities: serious games for community development
M Doughty, C O'Coill
International Journal of Web Based Communities 4 (3), 384-391, 2008
82008
Software, architecture, and participatory design
S Rank, C O'Coill, C Boldyreff, M Doughty
Proceedings of the 2004 ACM workshop on Interdisciplinary software …, 2004
82004
A behavioural framework for designing educational computer games
C Linehan, B Roche, S Lawson, M Doughty, B Kirman
DIGRA Digital Games and Research Association, 2009
72009
Teaching group decision making skills to emergency managers via digital games
C Linehan, S Lawson, M Doughty, B Kirman, N Haferkamp, NC Krämer, ...
Crisis Management: Concepts, Methodologies, Tools, and Applications, 667-686, 2014
52014
Social networking sites as platforms to persuade behaviour change in domestic energy consumption
D Foster
University of York, 2009
52009
Computer game technology, collaborative software environments and participatory design
MA Doughty, C O'Coill
42005
Co-viewing TV with Twitter: more interesting than the shows?
M Doughty, D Rowland, S Lawson
CHI2011, 2011
22011
Designing mobile technology to promote sustainable food choices
C Linehan, J Ryan, M Doughty, B Kirman, S Lawson
ACM, 2010
22010
Abstracts from the NIHR INVOLVE Conference 2017
D Muir, LE Vat, M Keller, T Bell, CR Jørgensen, NB Eskildsen, ...
Research involvement and engagement 3 (1), 27, 2017
12017
Computer game development education at university
M Doughty
Proceedings of the 5th International Conference on Computer Games …, 2004
12004
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Articles 1–20