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Ben Jones
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Locomotion skills for simulated quadrupeds
S Coros, A Karpathy, B Jones, L Reveret, M Van De Panne
ACM Transactions on Graphics (TOG) 30 (4), 1-12, 2011
2392011
Deformation embedding for point-based elastoplastic simulation
B Jones, S Ward, A Jallepalli, J Perenia, AW Bargteil
ACM Transactions on Graphics (TOG) 33 (2), 1-9, 2014
402014
Example-based plastic deformation of rigid bodies
B Jones, N Thuerey, T Shinar, A Bargteil
ACM SIGGRAPH, 2016
292016
Ductile Fracture for Clustered Shape Matching
B Jones, A Martin, J Levine, T Shinar, A Bargteil
ACM Conference on Interactive 3D Graphics and Games, 2016
172016
Dynamic sprites
B Jones, J Popovic, J McCann, W Li, A Bargteil
Proceedings of Motion in Games, 39-46, 2013
132013
Dynamic sprites: artistic authoring of interactive animations
B Jones, J Popovic, J McCann, W Li, A Bargteil
Computer Animation and Virtual Worlds 26 (2), 97-108, 2015
82015
Strain Limiting for Clustered Shape Matching
A Bargteil, B Jones
Motion in Games, 2014
82014
Automatic Construction of Coarse, High-Quality Tetrahedralizations that Enclose and Approximate Surfaces for Animation
DA Stuart, JA Levine, B Jones, AW Bargteil
Proceedings of Motion in Games, 213-222, 2013
72013
Reclustering for large plasticity in clustered shape matching
M Falkenstein, B Jones, JA Levine, T Shinar, AW Bargteil
Proceedings of the 10th International Conference on Motion in Games, 1-6, 2017
52017
Clustering and Collision Detection for Clustered Shape Matching
B Jones, A Martin, J Levine, T Shinar, A Bargteil
ACM Conference on Motion in Games, 2015
52015
Energized rigid body fracture
X Li, S Andrews, B Jones, A Bargteil
Proceedings of the ACM on Computer Graphics and Interactive Techniques 1 (1 …, 2018
32018
Rising Motion Controllers for Physically Simulated Characters
BJ Jones
The University Of British Columbia, 2011
32011
Artist-guided physics-based animation
BJ Jones
The University of Utah, 2015
12015
Synthesis of Rigorous Floating-Point Predicates
TS Nguyen, B Jones, Z Rakamarić
International Symposium on Model Checking Software, 44-60, 2022
2022
Efficient collision detection for example-based deformable bodies
B Jones, T Shinar, J Levine, AW Bargteil
Proceedings of the 10th International Conference on Motion in Games, 1-5, 2017
2017
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Articles 1–15