Klen Čopič Pucihar
Klen Čopič Pucihar
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Augmented reality in education: current status and advancement of the field
M Kljun, V Geroimenko, K Čopič Pucihar
Augmented reality in education, 3-21, 2020
Exploring the evolution of mobile augmented reality for future entertainment systems
K Čopič Pucihar, P Coulton
Computers in Entertainment (CIE) 11 (2), 1, 2014
The Use of Surrounding Visual Context in Handheld AR: Device vs. User Perspective Rendering
K Čopič Pucihar, P Coulton, J Alexander
CHI - International Conference on Human Factors in Computing Systems, 2014
Quantifying the effects of working in VR for one week
V Biener, S Kalamkar, N Nouri, E Ofek, M Pahud, JJ Dudley, J Hu, ...
IEEE Transactions on Visualization and Computer Graphics 28 (11), 3810-3820, 2022
Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering
K Čopič Pucihar, P Coulton, J Alexander
ICMI - The International Conference on Multimodal Interaction, 381-388, 2013
Playing with the artworks: engaging with art through an augmented reality game
K Čopič Pucihar, M Kljun, P Coulton
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
Educational augmented reality games
M Weerasinghe, A Quigley, J Ducasse, K Čopič Pucihar, M Kljun
Augmented Reality Games II, 3-32, 2019
ART for art: augmented reality taxonomy for art and cultural heritage
K Čopič Pucihar, M Kljun
Augmented reality art, 73-94, 2018
Streetgamez: A moving projector platform for projected street games
M Kljun, K Čopič Pucihar, M Lochrie, P Egglestone
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
Using drones for art and exergaming
J Scheible, M Funk, K Čopič Pucihar, M Kljun, M Lochrie, P Egglestone, ...
IEEE Pervasive Computing 16 (1), 48-56, 2017
Designing seamless mobile augmented reality location based game interfaces
M Lochrie, K Čopič Pucihar, A Gradinar, P Coulton
MoMM - International Conference on Advances in Mobile Computing & Multimedia, 2013
Interactive web documentaries: A case study of audience reception and user engagement on iOtok
J Ducasse, M Kljun, K Čopič Pucihar
International Journal of Human–Computer Interaction 36 (16), 1558-1584, 2020
3D Virtual tracing and depth perception problem on mobile AR
L Gombač, K Čopič Pucihar, M Kljun, P Coulton, J Grbac
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
Accuracy evaluation of touch tasks in commodity virtual and augmented reality head-mounted displays
D Schneider, V Biener, A Otte, T Gesslein, P Gagel, C Campos, ...
Proceedings of the 2021 ACM Symposium on Spatial User Interaction, 1-11, 2021
Povrpoint: Authoring presentations in mobile virtual reality
V Biener, T Gesslein, D Schneider, F Kawala, A Otte, PO Kristensson, ...
IEEE Transactions on Visualization and Computer Graphics 28 (5), 2069-2079, 2022
International workshop on cross-reality (xr) interaction
AL Simeone, M Khamis, A Esteves, F Daiber, M Kljun, K Čopič Pucihar, ...
Companion Proceedings of the 2020 Conference on Interactive Surfaces and …, 2020
Persuasive technologies in m-learning for training professionals: how to keep learners engaged with adaptive triggering
M Kljun, R Krulec, K Čopič Pucihar, F Solina
IEEE Transactions on Learning Technologies 12 (3), 370-383, 2018
Augmentation not duplication: considerations for the design of digitally
M Kljun, KČ Pucihar, J Alexander, M Weerasinghe, C Campos, J Ducasse, ...
Augmented Comic Books. In Proceedings of the 2019 CHI Conference on Human …, 2019
Designing mobile augmented reality art applications: addressing the views of the galleries and the artists
P Coulton, R Smith, E Murphy, K Čopič Pucihar, M Lochrie
Proceedings of the 18th International Academic MindTrek Conference: Media …, 2014
Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality
K Čopič Pucihar, P Coulton, J Alexander
MobileHCI - International Conference on Human Computer Interaction with …, 2013
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