Video game genre, evolution and innovation D Arsenault Eludamos. Journal for computer game culture 3 (2), 149-176, 2009 | 250 | 2009 |
In the frame of the magic cycle: The circle (s) of gameplay D Arsenault, B Perron The video game theory reader 2, 131-154, 2008 | 164 | 2008 |
Dark waters: Spotlight on immersion D Arsenault Eurosis, 2005 | 85 | 2005 |
Guitar Hero:" Not like playing guitar at all"? D Arsenault Loading... 2 (2), 2008 | 52 | 2008 |
Le jeu vidéo entre dépendance et plaisir immersif: les trois formes d’immersion vidéoludique D Arsenault, M Picard Proceedings of HomoLudens: Le jeu vidéo: un phénomène social massivement …, 2008 | 40 | 2008 |
Methodological questions in ‘interactive film studies’ B Perron, D Arsenault, M Picard, C Therrien New Review of Film and Television Studies 6 (3), 233-252, 2008 | 30 | 2008 |
Super power, spoony bards, and silverware: The super nintendo entertainment system D Arsenault MIT Press, 2017 | 27 | 2017 |
Des typologies mécaniques à l'expérience esthétique: fonctions et mutations du genre dans le jeu vidéo D Arsenault | 27 | 2011 |
Jeux et enjeux du récit vidéoludique: la narration dans le jeu vidéo D Arsenault Université de Montréal, 2006 | 19 | 2006 |
Narratology D Arsenault Routledge, Taylor & Francis Group, 2014 | 16 | 2014 |
Au-delà de «l'envie cinématographique»: le complexe transmédiatique d'Assassin's Creed D Arsenault, V Mauger Département des littératures, Faculté des lettres de l’Université Laval, 2012 | 15 | 2012 |
The game FAVR: a framework for the analysis of visual representation in video games D Arsenault, PM Côté, A Larochelle Loading... 9 (14), 2015 | 14 | 2015 |
Narration in the video game D Arsenault Montreal: Université de Montreal, 2006 | 13 | 2006 |
Abstract of Dynamic Range: When game design and narratives unite D Arsenault | 11 | 2005 |
System Profile: The Nintendo Entertainment System (NES) D Arsenault The video game explosion: A history from Pong to Playstation and beyond, 109-114, 2008 | 10 | 2008 |
The character as subjective interface J Lessard, D Arsenault International Conference on Interactive Digital Storytelling, 317-324, 2016 | 9 | 2016 |
De-framing video games from the light of cinema D Arsenault, B Perron G| A| M| E Games as Art, Media, Entertainment 1 (4), 2015 | 9 | 2015 |
Reverse-engineering graphical innovation: An introduction to graphical regimes D Arsenault, PM Coté G| A| M| E Games as Art, Media, Entertainment 1 (2), 2013 | 9 | 2013 |
The video game as an object of controversy D Arsenault The Video Game Explosion. A History from PONG to PlayStation and Beyond, 277-281, 2008 | 9 | 2008 |
Action D Arsenault Routledge, 2014 | 8 | 2014 |