Yusuf Pisan
Yusuf Pisan
University of Washington Bothell
Verified email at uw.edu - Homepage
Title
Cited by
Cited by
Year
Personalised gaming: a motivation and overview of literature
S Bakkes, CT Tan, Y Pisan
Proceedings of the 8th Australasian Conference on Interactive Entertainment …, 2012
1092012
Exergames for the elderly: Towards an embedded Kinect-based clinical test of falls risk.
JA Garcia, KF Navarro, D Schoene, ST Smith, Y Pisan
HIC, 51-57, 2012
562012
Improving lives: using Microsoft Kinect to predict the loss of balance for elderly users under cognitive load
Y Pisan, JG Marin, KF Navarro
Proceedings of The 9th Australasian conference on interactive entertainment …, 2013
382013
My guild, my people: role of guilds in massively multiplayer online games
Y Pisan
Proceedings of the 4th Australasian conference on Interactive entertainment, 1-5, 2007
382007
A feasibility study in using facial expressions analysis to evaluate player experiences
CT Tan, D Rosser, S Bakkes, Y Pisan
Proceedings of The 8th Australasian Conference on Interactive Entertainment …, 2012
342012
Submit! a web-based system for automatic program critiquing
Y Pisan, D Richards, A Sloane, H Koncek, S Mitchell
Proceedings of the fifth Australasian conference on Computing education …, 2003
332003
Still jumping on the balance beam: Continued use of perceptual motor programs in Australian schools
J Stephenson, M Carter, K Wheldall
Australian journal of Education 51 (1), 6-18, 2007
312007
Inferring player experiences using facial expressions analysis
CT Tan, S Bakkes, Y Pisan
Proceedings of the 2014 Conference on Interactive Entertainment, 1-8, 2014
212014
Extending requirement specifications using analogy
Y Pisan
Proceedings of the 22nd international conference on Software engineering, 70-76, 2000
202000
Expertise in Design: Design Thinking Research Symposium 6,... University of Technology, Sydney, Australia, 17-19 November 2003
N Cross, EA Edmonds
Yusuf Pisan, 2003
192003
A visual routines based model of graph understanding
Y Pisan
Proc. 17th Annual Conference of the Cognitive Science Society, 1995
191995
A survey of major challenges and future directions for next generation pervasive computing
YB Kang, Y Pisan
International Symposium on Computer and Information Sciences, 755-764, 2006
172006
Evolving images for entertainment
Q Xu, D D'Souza, V Ciesielski
Proceedings of the 4th Australasian conference on Interactive entertainment, 1-8, 2007
152007
Assessing the Kinect’s capabilities to perform a time-based clinical test for fall risk assessment in older people
JA Garcia, Y Pisan, CT Tan, KF Navarro
International conference on entertainment computing, 100-107, 2014
142014
The distributed studio: towards a theory of virtual place for creative collaboration
V Weiley, Y Pisan
Proceedings of the 20th Australasian Conference on Computer-Human …, 2008
142008
An integrated architecture for engineering problem solving
Y Pisan
NORTHWESTERN UNIV EVANSTON IL DEPT OF COMPUTER SCIENCE, 1998
111998
A scouting strategy for real-time strategy games
C Si, Y Pisan, CT Tan
Proceedings of the 2014 Conference on Interactive Entertainment, 1-8, 2014
92014
Persuasive environments: Argumentation models in serious games
Y Pisan, CT Tan
2012 7th International Conference on Computer Science & Education (ICCSE …, 2012
92012
An initial understanding of how game users explore virtual environments
C Si, Y Pisan, CT Tan, S Shen
Entertainment Computing 19, 13-27, 2017
82017
Understanding players' map exploration styles
C Si, Y Pisan, CT Tan
Proceedings of the Australasian Computer Science Week Multiconference, 1-6, 2016
72016
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Articles 1–20