A weak scientific basis for gaming disorder: Let us err on the side of caution AJ Van Rooij, CJ Ferguson, M Colder Carras, D Kardefelt-Winther, J Shi, ... Journal of behavioral addictions 7 (1), 1-9, 2018 | 164 | 2018 |
Emojis: Insights, affordances, and possibilities for psychological science LK Kaye, SA Malone, HJ Wall Trends in cognitive sciences 21 (2), 66-68, 2017 | 121 | 2017 |
“Turn that frown upside-down”: A contextual account of emoticon usage on different virtual platforms LK Kaye, HJ Wall, SA Malone Computers in Human Behavior 60, 463-467, 2016 | 104 | 2016 |
Putting The “Fun Factor” Into Gaming: The Influence of Social Contexts on Experiences of Playing Videogames LK Kaye, J Bryce International Journal of Internet Science 7 (1), 23-37, 2012 | 99 | 2012 |
‘To tweet or not to tweet?’A comparison of academics’ and students’ usage of Twitter in academic contexts CG Knight, LK Kaye Innovations in education and teaching international 53 (2), 145-155, 2016 | 81 | 2016 |
My virtual friend: A qualitative analysis of the attitudes and experiences of Smartphone users: Implications for Smartphone attachment C Fullwood, S Quinn, LK Kaye, C Redding Computers in Human Behavior 75, 347-355, 2017 | 77 | 2017 |
“I’d be expecting caviar in lectures”: the impact of the new fee regime on undergraduate students’ expectations of Higher Education EA Bates, LK Kaye Higher Education 67 (5), 655-673, 2014 | 65 | 2014 |
An exploration of psychological factors on emoticon usage and implications for judgement accuracy HJ Wall, LK Kaye, SA Malone Computers in Human Behavior 62, 70-78, 2016 | 63 | 2016 |
“Girls can't play”: The effects of stereotype threat on females' gaming performance LK Kaye, CR Pennington Computers in Human Behavior 59, 202-209, 2016 | 59 | 2016 |
“Beyond words”: a researcher’s guide to using photo elicitation in psychology EA Bates, JJ McCann, LK Kaye, JC Taylor Qualitative Research in Psychology 14 (4), 459-481, 2017 | 54 | 2017 |
Exploring flow experiences in cooperative digital gaming contexts LK Kaye Computers in Human Behavior 55, 286-291, 2016 | 54 | 2016 |
The role of social identity and online social capital on psychosocial outcomes in MMO players LK Kaye, R Kowert, S Quinn Computers in Human Behavior 74, 215-223, 2017 | 46 | 2017 |
“Internet addiction”: A conceptual minefield FC Ryding, LK Kaye International Journal of Mental Health and Addiction 16 (1), 225-232, 2018 | 34 | 2018 |
Go with the flow: The experience and affective outcomes of solo versus social gameplay LK Kaye, J Bryce Journal of Gaming and Virtual Worlds 6 (1), 49-60, 2014 | 34 | 2014 |
The relationships between the structural video game characteristics, video game engagement and happiness among individuals who play video games DA Laffan, J Greaney, H Barton, LK Kaye Computers in Human Behavior 65, 544-549, 2016 | 31 | 2016 |
Don't Judge a (Face) Book by its Cover: Exploring judgement accuracy of others' personality on Facebook D Darbyshire, C Kirk, HJ Wall, LK Kaye Computers in Human Behavior 58, 380-387, 2016 | 27 | 2016 |
Transitioning in higher education: an exploration of psychological and contextual factors affecting student satisfaction CR Pennington, EA Bates, LK Kaye, LT Bolam Journal of Further and Higher Education 42 (5), 596-607, 2018 | 23 | 2018 |
Research priorities for the COVID‐19 pandemic and beyond: A call to action for psychological science DB O'Connor, JP Aggleton, B Chakrabarti, CL Cooper, C Creswell, ... British Journal of Psychology 111 (4), 603-629, 2020 | 22 | 2020 |
Do casual gaming environments evoke stereotype threat? Examining the effects of explicit priming and avatar gender LK Kaye, CR Pennington, JJ McCann Computers in Human Behavior 78, 142-150, 2018 | 22 | 2018 |
Digital traces of behaviour within addiction: Response to Griffiths (2017) DA Ellis, LK Kaye, TDW Wilcockson, FC Ryding International journal of mental health and addiction 16 (1), 240-245, 2018 | 21 | 2018 |