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Dr Rowan T Hughes
Dr Rowan T Hughes
UNSW Sydney
Verified email at unsw.edu.au - Homepage
Title
Cited by
Cited by
Year
Holonomic Collision Avoidance for Virtual Crowds
R Hughes, J Ondrej, J Dingliana
SCA ’14: Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer …, 2014
14*2014
DAVIS: Density-Adaptive Synthetic-Vision Based Steering for Virtual Crowds
R Hughes, J Ondrej, J Dingliana
8th International ACM SIGGRAPH Conference on Motion in Games 2015 (MIG 2015), 2015
112015
Generative Adversarial Networks–Enabled Human–Artificial Intelligence Collaborative Applications for Creative and Design Industries: A Systematic Review of Current Approaches …
RT Hughes, L Zhu, T Bednarz
Frontiers in artificial intelligence 4, 604234, 2021
72021
eXplainable AI (xai) An introduction to the XAI landscape with practical examples
R Hughes, C Edmond, L Wells, M Glencross, L Zhu, T Bednarz
SIGGRAPH asia 2020 courses, 1-62, 2020
52020
Science Forum: Nanoscape, a data-driven 3D real-time interactive virtual cell environment
SR Kadir, A Lilja, N Gunn, C Strong, RT Hughes, BJ Bailey, J Rae, ...
Elife 10, e64047, 2021
32021
Multi-User Immersive Virtual Reality Prototype for Collaborative Visualization of Microscopy Image Data
BJ Bailey, RT Hughes
32019
Sketch-Based Annotation and Authoring of Geometrically Sparse 3D Environments
R Hughes, J Ondrej, G Chaurasia
Technical Report TCD-CS-2014-01 , School of Computer Science and Statistics …, 2013
32013
Vox-Cells: Voxel-based visualization of volume data for enhanced understanding and exploration in Virtual Reality (VR)
RT Hughes, C Strong, J McGhee
ACM SIGGRAPH 2019 Posters, 1-2, 2019
12019
Joint Augmented Reality Video Analytics and Artificial Intelligence Supervision
B Sho, RA De Belen, RT Hughes, T Bednarz
SIGGRAPH Asia 2021 Posters, 1-2, 2021
2021
Visual analytics for large networks: theory, art and practice
T Bednarz, RT Hughes, A Mathews, D Chen, L Zhu, D Filonik
ACM SIGGRAPH 2021 Courses, 1-213, 2021
2021
Generative Adversarial Networks enabled Human-AI Collaborative Applications for Creative and Design Industries: A Systematic Review of Current Approaches and Trends
R Hughes, L Zhu, T Bednarz
Frontiers in Artificial Intelligence 4, 24, 2021
2021
Nanoscapes: Authentic Scales and Densities in Real-Time 3D Cinematic Visualizations of Cellular Landscapes
AR Lilja, S Kadir, RT Hughes, NJ Gunn, C Strong, BJ Bailey, RG Parton, ...
SIGGRAPH Asia 2019 Posters, 1-2, 2019
2019
Perception of Object Movement in Virtual Reality
RT Hughes, P Scarfe, PB Hibbard, LCJ Van Dam
Journal of Vision 18 (10), 499-499, 2018
2018
Modelling Plausible Steering Behaviours for Autonomous Virtual Humans in Complex Environments
RT Hughes
Trinity College Dublin, 2017
2017
Experiment-based Modeling and Simulation of Holonomic Collision Avoidance Strategies for Virtual Humans
R Hughes, J Ondrej, J Dingliana
ACM SIGGRAPH conference on Motion in Games 2013, Poster Proceedings, 2013
2013
Real-Time Wrinkles For Expressive Virtual Characters
R Hughes
2011
Vox-Cells
RT Hughes, C Strong, J McGhee
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Articles 1–17