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Levi Lelis
Levi Lelis
Verified email at ualberta.ca - Homepage
Title
Cited by
Cited by
Year
Semi-supervised density-based clustering
L Lelis, J Sander
2009 Ninth IEEE International Conference on Data Mining, 842-847, 2009
1202009
Understanding mario: an evaluation of design metrics for platformers
A Summerville, JRH Mariño, S Snodgrass, S Ontañón, LHS Lelis
Proceedings of the 12th international conference on the foundations of …, 2017
422017
The first microrts artificial intelligence competition
S Ontañón, NA Barriga, CR Silva, RO Moraes, LHS Lelis
AI Magazine 39 (1), 75-83, 2018
382018
Stratified Strategy Selection for Unit Control in Real-Time Strategy Games
LHS Lelis
IJCAI, 2017
332017
Predicting the size of depth-first branch and bound search trees.
LHS Lelis, L Otten, R Dechter
IJCAI, 594-600, 2013
332013
An empirical evaluation of evaluation metrics of procedurally generated Mario levels
JRH Mariño, WMP Reis, LHS Lelis
Eleventh artificial intelligence and interactive digital entertainment …, 2015
322015
Predicting the size of IDA* ʼs search tree
LHS Lelis, S Zilles, RC Holte
Artificial Intelligence 196, 53-76, 2013
322013
The Complementary2 planner in the IPC 2018
S Franco, LHS Lelis, M Barley, S Edelkamp, M Martines, I Moraru
IPC-9 planner abstracts, 28-31, 2018
302018
Action abstractions for combinatorial multi-armed bandit tree search
RO Moraes, JRH Marino, LHS Lelis, MA Nascimento
Fourteenth Artificial Intelligence and Interactive Digital Entertainment …, 2018
272018
On creating complementary pattern databases
S Franco, A Torralba, LHS Lelis, M Barley
Proceedings of the 26th International Joint Conference on Artificial …, 2017
272017
Single-agent policy tree search with guarantees
L Orseau, L Lelis, T Lattimore, T Weber
Advances in Neural Information Processing Systems 31, 2018
262018
Asymmetric Action Abstractions for Multi-Unit Control in Adversarial Real-Time Games
RO Moraes, LHS Lelis
AAAI Conference on Artificial Intelligence, 2018
222018
Human computation for procedural content generation in platform games
WMP Reis, LHS Lelis
Computational intelligence and games (cig), 2015 ieee conference on, 99-106, 2015
212015
Stratified tree search: a novel suboptimal heuristic search algorithm
LHS Lelis, S Zilles, RC Holte
Proceedings of the 2013 international conference on Autonomous agents and …, 2013
212013
Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games
JRH Marino, RO Moraes, C Toledo, LHS Lelis
AAAI Conference on Artificial Intelligence, 2019
192019
Strategy generation for multiunit real-time games via voting
C Silva, RO Moraes, LHS Lelis, K Gal
IEEE Transactions on Games 11 (4), 426-435, 2018
172018
Learning to Speed Up Evolutionary Content Generation in Physics-based Puzzle Games
LT Pereira, C Toledo, LN Ferreira, LHS Lelis
162016
Computer-generated music for tabletop role-playing games
L Ferreira, L Lelis, J Whitehead
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020
152020
Improved prediction of IDA*'s performance via epsilon-truncation
L Lelis, S Zilles, RC Holte
Fourth Annual Symposium on Combinatorial Search, 2011
142011
Policy-guided heuristic search with guarantees
L Orseau, LHS Lelis
Proceedings of the AAAI Conference on Artificial Intelligence 35 (14), 12382 …, 2021
132021
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