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Thomas Debeauvais
Thomas Debeauvais
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If you build it they might stay: Retention mechanisms in World of Warcraft
T Debeauvais, B Nardi, DJ Schiano, N Ducheneaut, N Yee
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
1292011
The “lonely gamer” revisited
DJ Schiano, B Nardi, T Debeauvais, N Ducheneaut, N Yee
Entertainment Computing 5 (1), 65-70, 2014
672014
A new look at World of Warcraft's social landscape
DJ Schiano, B Nardi, T Debeauvais, N Ducheneaut, N Yee
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
662011
Distributed tuning of machine learning algorithms using MapReduce clusters
Y Ganjisaffar, T Debeauvais, S Javanmardi, R Caruana, CV Lopes
Proceedings of the Third Workshop on Large Scale Data Mining: Theory and …, 2011
432011
A qualitative study of Ragnarök Online private servers: in-game sociological issues
T Debeauvais, B Nardi
Proceedings of the fifth international conference on the foundations of …, 2010
282010
Retention and Progression: Seven Months in World of Warcraft
T Debeauvais, CV Lopes, N Yee, N Ducheneaut
222014
10,000 Gold for 20 Dollars: An exploratory study of World of Warcraft gold buyers
T Debeauvais, BA Nardi, CV Lopes, N Yee, N Ducheneaut
Proceedings of the International Conference on the Foundations of Digital …, 2012
182012
Gate Me If You Can: The Impact of Gating Mechanics on Retention and Revenues in Jelly Splash.
T Debeauvais, CV Lopes
FDG, 2015
142015
Evolution of scalability with synchronized state in virtual environments
A Valadares, T Debeauvais, CV Lopes
2012 IEEE International Workshop on Haptic Audio Visual Environments and …, 2012
132012
Challenge and retention in games
T Debeauvais
University of California, Irvine, 2016
102016
Restful massively multi-user virtual environments: A feasibility study
CV Lopes, T Debeauvais, A Valadares
2012 IEEE International Games Innovation Conference, 1-4, 2012
82012
Off With Their Assists: An Empirical Study of Driving Skill in Forza Motorsport 4
T Debeauvais, T Zimmermann, N Nagappan, K Carter, R Cooper, ...
72014
RCAT: A restful client-scalable architecture
T Debeauvais, A Valadares, CV Lopes
2011 10th Annual Workshop on Network and Systems Support for Games, 1-2, 2011
32011
RCAT: A Scalable Architecture for Massively Multiuser Online Environments
T Debeauvais, A Valadares, CV Lopes
12013
RCAT: A scalable architecture for massively multiuser online environments
T Debeauvais, A Valadares, CV Lopes
Technical Report UCI-ISR-13-2, Institute for Software Research, University …, 2013
12013
Business Intelligence in World of Warcraft
T Debeauvais, CV Lopes, BA Nardi, N Yee, N Ducheneaut
University of California, Irvine, 2012
12012
◾ RESTful Client–Server Architecture: A Scalable Architecture for Massively Multiuser Online Environments
T DEBEAUVAIS, A VALADARES, CV LOPES
Computer Games and Software Engineering, 162-191, 2015
2015
RESTful Client–Server Architecture
T Debeauvais, A Valadares, CV Lopes
Computer Games and Software Engineering 9, 153, 2015
2015
The “Lonely Gamer” Revisited Authors and Affiliations Diane J. Schiano Palo Alto Research Center 3333 Coyote Hill Road
B Nardi, T Debeauvais, N Ducheneaut, N Yee
2013
Entertainment Computing, 2013
DJ Schiano, B Nardi, T Debeauvais, N Ducheneaut, N Yee
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