Sybren A. Stüvel
Sybren A. Stüvel
PhD in computer science, Utrecht University
Verified email at stuvel.eu - Homepage
Title
Cited by
Cited by
Year
A hybrid interpolation scheme for footprint-driven walking synthesis.
BJH van Basten, SA Stüvel, A Egges
Graphics Interface, 9-16, 2011
342011
Torso crowds
SA Stüvel, N Magnenat-Thalmann, D Thalmann, AF Van Der Stappen, ...
IEEE transactions on visualization and computer graphics 23 (7), 1823-1837, 2016
232016
Hierarchical structures for collision checking between virtual characters
SA Stüvel, N Magnenat‐Thalmann, D Thalmann, A Egges, AF Stappen
Computer Animation and Virtual Worlds 25 (3-4), 333-342, 2014
142014
An Analysis of Manoeuvring in Dense Crowds
SA Stüvel, MF de Goeij, AF van der Stappen, A Egges
Department of Information and Computing Sciences, Utrecht University …, 2015
82015
Dense Crowds of Virtual Humans
SA Stüvel
Universiteit Utrecht, Utrecht, The Netherlands, 2016
32016
Mass Population: Plausible and Practical Crowd Simulation
SA Stüvel, C Ennis, A Egges
Handbook of Digital Games, 146-174, 2014
22014
Exact Parameterization for Precise Foot Placement
BJH van Basten, SA Stüvel, A Egges
12010
Sadako-Securing a building using IEEE 802.11
SA Stüvel
Universiteit van Amsterdam, 2006
12006
Perception of collisions between virtual characters
SA Stüvel, AF van der Stappen, A Egges
Computer Animation and Virtual Worlds 28 (5), e1728, 2017
2017
Perception of collisions between virtual characters
SA Stüvel, AF van der Stappen, A Egges
Computer Animation and Virtual Worlds 28 (5), e1728, 2017
2017
The system can't perform the operation now. Try again later.
Articles 1–10